Kyushu University Academic Staff Educational and Research Activities Database
List of Papers
Yoshihiro OKADA Last modified date:2019.04.24

Professor / Innovation Center for Educational Resource


Papers
1. Wei Shi, Kosuke Kaneko, Chenguang Ma, Yoshihiro Okada, A Framework for Automatically Generating Quiz-Type Serious Games Based on Linked Data, Int. Journal of Information and Education Technology (IJIET), 10.18178/ijiet.2019.9.4.1208, 9, 4, 250-256, 2019.02.
2. Wei Shi, Chenguang Ma, Srishti Kulshrestha, Ranjan Bose, Yoshihiro Okada, A Framework for Automatically Generating IoT Security Quizzes in a Virtual 3D Environment Based on Linked Data, Proc. of 7th International Conference on Emerging Internet, Data & Web Technologies (EIDWT 2019), pp. 103-113, 2019.02.
3. Yoshihiro Okada, Akira Haga, Shi Wei, Chenguang Ma, Srishti Kulshrestha, Ranjan Bose, E-Learning Material Development Framework Supporting 360VR Images/Videos Based on Linked Data for IoT Security Education, Proc. of 7th International Conference on Emerging Internet, Data & Web Technologies (EIDWT 2019), pp. 148-160, 2019.02.
4. Akira Haga, Wei Shi, Ginpei Hayashida, Yoshihiro Okada, Web Based Interactive Viewer for 360VR Images/Videos Supporting VR/AR Devices with Human Face Detection, Proc. of the 13th International Conference on Broadband and Wireless Computing, Communication and Applications (BWCCA-2018), pp. 260-270, 2018.10.
5. Kotaro Kuroda, Kosuke Kaneko, Toshioh Fujibuchi, Yoshihiro Okada, Web-based Operation Training System of Medical Therapy Devices using VR/AR Devices, Proc. of the 13th International Conference on Broadband and Wireless Computing, Communication and Applications (BWCCA-2018), pp. 250-259, 2018.10.
6. Wei Shi, Kosuke Kaneko, Chenguang Ma, Yoshihiro Okada, A Framework for Automatically Generating Medical Quizzes with Multi-Media Contents Based on Linked Data, Proc. of the 13th International Conference on Broadband and Wireless Computing, Communication and Applications (BWCCA-2018), pp. 157-167, 2018.10.
7. Yoshihiro Okada, Akira Haga, Wei Shi, Web based Interactive 3D Educational Material Development Framework Supporting 360VR Images/Videos and Its Examples, Proc. of the 21st International Conference on Network-Based Information Systems (NBiS-2018), pp. 395-406, 2018.09.
8. Yoshihiro Okada, Time-Tunnel: 3D Visualization Tool and Its Aspects as 3D Parallel Coordinates, Proc. of 22nd International Conference Information Visualisation (IV 2018), pp. 50-55, 2018.07.
9. Kotaro Kuroda, Kosuke Kaneko, Toshioh Fujibuchi, Yoshihiro Okada, Web-based VR System for Operation Training of Medical Therapy Devices, VENOA 2018 in Proc. of the 12th International Conference on Complex, Intelligent, and Software Intensive Systems (CISIS-2018), pp. 768-777, 2018.07.
10. Haruna Sonobe, Hiroaki Nishino, Yoshihiro Okada and Kosuke Kaneko, Tourism Support System Using AR for Tourists' Migratory Behaviors, Proc. of 6th International Conference on Emerging Internet, Data & Web Technologies (EIDWT 2018), pp. 699-710, 2018.03.
11. Chenguang Ma, Kulshrestha Srishti, Wei Shi, Yoshihiro Okada and Ranjan Bose, E-Learning Material Development Framework Supporting VR/AR Based on Linked Data for IoT Security Education, Proc. of 6th International Conference on Emerging Internet, Data & Web Technologies (EIDWT 2018), pp. 479-491, 2018.03.
12. Chenguang Ma, Kulshrestha Srishti, Wei Shi, Yoshihiro Okada and Ranjan Bose, Learning Analytics Framework for IoT Security Education, Proc. of 12th annual International Technology, Education and Development Conference(INTED 2018), pp. 9181-919, 2018.03.
13. Chenguang Ma, Kulshrestha Srishti, Wei Shi, Yoshihiro Okada and Ranjan Bose, Interactive Educational Material Development Framework Based on Linked Data for IoT Security, Proc. of ICERI2017 Conference, pp. 8048-805, 2017.11.
14. Okada, Y., Kaneko, K. and Tanizawa, A., INTERACTIVE EDUCATIONAL CONTENTS DEVELOPMENT FRAMEWORK AND ITS EXTENSION FOR WEB BASED VR/AR APPLICATIONS, GameOn 2017, pp. 75-79, 2017.09.
15. Tamari, H., Nakamura, S., Takano, S. and Okada, Y., 3D Model Generation of Black Cattle Using Multiple RGB Cameras for Their BCS, NBiS 2017, pp. 812-821, 2017.08.
16. Maki, N., Nakamura, S., Takano, S. and Okada, Y., 3D Model Generation of Cattle Using Multiple Depth-Maps for ICT Agriculture, VENOA 2017, pp. 768-777, 2017.07.
17. Kosuke Kaneko, Yoshihiro Okada, Emotion-Based 3D CG Character Behaviors, Encyclopedia of Computer Graphics and Games, Encyclopedia of Computer Graphics and Games, Editors: Newton Lee, Springer, ISBN: 978-3-319-08234-9 (Online), 2017.03.
18. Ryuya Akase, Yoshihiro Okada, User Evaluation Prediction Models Based on Conjoint Analysis and Neural Networks for Interactive Evolutionary Computation, Chapter paper, Applied Computing and Information Technology, Volume 695 of the series Studies in Computational Intelligence, Springer, pp 91-104, 2017.03.
19. Shohei Nakamura, Yoshihiro OKADA, Learning Analytics Using BookLooper and Time-tunnel, Proc. of 11th annual International Technology, Education and Development Conference(INTED 2017), 8767-8776, 2017.03.
20. Yoshihiro OKADA, hiroyuki matsuguma, Takayuki Ogata, Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations, Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment, 14, 1, Article 4(January 2017), 20pages, 2016.12.
21. Yu Xiang, Yoshihiro OKADA, Kaneko Kosuke, Action Recognition for Videos by Long-term Point Trajectory Analysis with Background Removal, Proc. of The 12th International Conference on SIGNAL IMAGE TECHNOLOGY & INTERNET BASED SYSTEMS(SITIS 2016), 23-30, 2016.11.
22. Yoshihiro OKADA, Kaneko Kosuke, Ari Tanizawa, Interactive Educational Contents Development Framework Based on Linked Open Data Technology, Proc. of ICERI2016 Conference, 5066-5075, 2016.11.
23. Boyu Wang, Feier Tang, Kaneko Kosuke, Yamada, M., Yoshihiro OKADA, Game-Based Educational Application for Informal Learning of English Using FLEG, SETE@ICWL 2016, 619-700, 2016.10.
24. Yu Xiang, Yoshihiro OKADA, Robust Approach for Interesting Points Extraction of Moving Human from 2D Videos, ISIP2015 Post Proceedings, Springer series "Communications in Computer and Information Science" (CCIS), 88-104, 2016.08.
25. Ryo Takayanagi, Yoshihiro OKADA, Visualization System by Combinatorial Use of Edge Bundling and Treemap for Network Traffic Data Analysis, ISIP2015 Post Proceedings, Springer series "Communications in Computer and Information Science" (CCIS), 128-141, 2016.08.
26. Yu Xiang, Shohei Nakamura, Hiroki Tamari, Shigeru Takano, Yoshihiro OKADA, 3D Model Generation of Cattle by Shape-from-Silhouette Method for ICT Agriculture, VENOA 2016, 611-616, 2016.07.
27. Hideki Sagara, Shigeru Takano, Yoshihiro OKADA, 3D Model Data Retrieval System Using KAZE Feature for Accepting 2D Image as Query, VENOA 2016, 617-622, 2016.07.
28. Yu Xiang, Yoshihiro OKADA, Kaneko Kosuke, Accurate Background Points Detection for Action Recognition in Practical Video Datasets, Proc. of the Int. Conf. on Computer Graphics, Visualization, Computer Vision and Image Processing 2016, 195-205, 2016.07.
29. Yoshihiro OKADA, Saki Nakazono, Kaneko Kosuke, Framework for Development of Web-based Interactive 3D Educational Contents, 10th International Technology, Education and Development Conference (INTED 2016), 10.21125/inted.2016, 2656-2663, 2016.03.
30. Ryuya Akase, Yoshihiro OKADA, 3D Room Layout System Using IEC (Interactive Evolutional Computation), Encyclopedia of Computer Graphics and Games, 2016.03.
31. Umair Azfar Khan, Yoshihiro OKADA, Genetic Algorithm (GA)-Based NPC Making, Encyclopedia of Computer Graphics and Games, 2016.03.
32. Shohei Nakamura, Kaneko Kosuke, Yoshihiro OKADA, Chengjiu Yin, Hiroaki Ogata, Cubic Gantt Chart as Visualization Tool for Learning Activity Data, The 1st workshop on e-Book-based Educational Big Data for Enhancing Teaching and Learning of ICCE2015, 2015.11.
33. Ryuya Akase, Yoshihiro OKADA, IGA-BASED INTERACTIVE FRAMEWORK USING CONJOINT ANALYSIS AND SOM FOR DESIGNING ROOM LAYOUT, Int. J. of Software Engineering and Knowledge Engineering, World Scientific Publishing Company, 25, 2, 361-395, 2015.03.
34. Ryuya Akase, Yoshihiro OKADA, WebGL Based 3D Furniture Layout System Using Interactive Evolutionary Computation and Its User Evaluations, Int. J. of Space-Based and Situated Computing (IJSSC), 4, 3, 143-164, 2014.09.
35. Kaneko Kosuke, Yoshihiro OKADA, Facial Expression System using Japanese Emotional Linked Data Built from Knowledge on the Web, Int. J. of Space-Based and Situated Computing (IJSSC), 4, 3, 165-174, 2014.09.
36. Umair Azfar Khan, Yoshihiro OKADA, Emotional Decision Making Response of Non-Playable Characters In a Role-Playing Game, IADIS Int. J. on Computer Science and Information Systems, 9, 2, 53-66, 2014.12.
37. Umair Azfar Khan, Yoshihiro OKADA, MULTI-STEP DECISION MAKING PROCESS FOR NON-PLAYABLE CHARACTERS IN AN RPG, Proc. of 13th Int. Conf. on e-Society 2015, 167-174, 2015.03.
38. Kaneko Kosuke, Yoshihiro OKADA, EDUCATIONAL MATERIALS FOR MOBILE LEARNING, Proc. of 11th Int. Conf. on Mobile Learning 2015, 109-112, 2015.03.
39. Ryuya Akase, Yoshihiro OKADA, Web-based Multiuser 3D Room Layout System Using Interactive Evolutionary Computation with Conjoint Analysis, Proc. of the 7th Int. Symp. on Visual Information Communication and Interaction (VINCI 2014), 178-187, 2014.08.
40. Umair Azfar Khan, Yoshihiro OKADA, PLANNING GRAPH WITH CHARACTER ORIENTATION FOR DECISION MAKING OF NON-PLAYABLE CHARACTERS IN A ROLE-PLAYING GAME, Proc. of the 7th Int. Conf. on Game and Entertainment Technologies (GET2014), 165-172, 2014.07.
41. Ryo Sugimura, Yoshihiro OKADA, etc, MOBILE GAME FOR LEARNING BACTERIOLOGY, Proc. of IADIS 10th Int. Conf. on Mobile Learning 2014, 285-289, 2014.02.
42. Umair Azfar Khan, Yoshihiro OKADA, Character Generation using Interactive Genetic Algorithm, Proc. of the GameOn 2013, 31-35, 2013.11.
43. Kosuke Kaneko, Yoshihiro OKADA, Action Unit-Based Linked Data for Facial Emotion Recognition, Proc. of the 2013 International Conference on Active Media Technology (AMT'13), LNCS,ISBN 978-3-319-02749-4, 211-220, 2013.10.
44. Ryuya Akase, Yoshihiro OKADA, Automatic 3D Furniture Layout Based on Interactive Evolutionary Computation, Proc. of the 5th Int. Workshop on Virtual Environment and Network Oriented Applications (VENOA-2013) of CISIS-2013, IEEE CS Press, 726-731, 2013.07.
45. Kosuke Kaneko, Yoshihiro OKADA, Building of Japanese Emotion Ontology from Knowledge on the Web for Realistic Interactive CG Characters, Proc. of the 5th Int. Workshop on Virtual Environment and Network Oriented Applications (VENOA-2013) of CISIS-2013, IEEE CS Press, 735-740, 2013.07.
46. Yoshihiro OKADA, Web Version of IntelligentBox(WebIB) and Its Integration with Webble World, Webble Technology as Proc. of First Webble World Summit (WWS 2013), CCIS series 372, (ISSN 1865-0929, ISBN 978-3-642-38835-4), 11-20, 2014.06.
47. Yoshihiro OKADA, Network Data Visualization Using Parallel Coordinates Version of Time-tunnel with 2Dto2D Visualizaion for Intrusion Detection, (WAINA 2013) IEEE 27th Int. Conf. on Advanced Information Networking and Applications Workshops, 1088-1093, 2013.03.
48. Umair Azfar Khan, Yoshihiro OKADA, Evolving story and character generation for role-playing games, Proc. of the workshop at SIGGRAPH ASIA 2012, 59-64, 2012.11.
49. Yoshihiro OKADA, Takayuki Ogata, hiroyuki matsuguma, Component-based approach for prototyping of movie-based physical therapy games, Proc. of the workshop at SIGGRAPH ASIA 2012, 39-45, 2012.11.
50. Ryuya Akase, Hiroaki Nishino, Tsuneo Kagawa, Kouichi Utsumiya, Yoshihiro OKADA, An Avatar Motion Generation Method Based on Inverse Kinematics and Interactive Evolutionary Computation, Proc. of the 4th Int. Workshop on Virtual Environment and Network Oriented Applications (VENOA-2012) of CISIS-2012, 741-746, 2012.07.
51. Yuta Kosuki, Yoshihiro OKADA, 3D Visual Component Based Development System for Medical Training Systems Supporting Haptic Devices and Their Collaborative Environments, Proc. of the 4th Int. Workshop on Virtual Environment and Network Oriented Applications (VENOA-2012) of CISIS-2012, 687-692, 2012.07.
52. Seiji Okajima, Yoshihiro OKADA, IEC-Based 3D Model Retrieval System, Proc. of the 5th Int. Conf. on Intelligent Interactive Multimedia Systems and Services (IIMSS 2012) Series: Smart Innovation, Systems and Technologies, 14, 317-327, 2012.05.
53. Kosuke Kaneko, Tomoyuki Nakamura, Yoshihiro Okada, and Hiroyuki Matsuguma, Open Device Control (OpenDC): Human Interface Device Framework for Interactive Applications Including Educational Contents in Ubiquitous Environments, The 7th IEEE International Conference on Wireless, Mobile, and Ubiquitous Tehcnologies in Education(WMUTE 2012), IEEE CS Press , pp. 122-126, 2012.03.
54. Kosuke Kaneko, Tomoyuki Nakamura, Yoshihiro Okada, Dae-Woong, Kim and Hiroyuki Matsuguma, Device-to-Device Communication Framework Supporting Indoor Positioning System for Location-aware Interactive Applications, Proc. of GameOn-Asia 2012 , pp. 51-55, 2012.02.
55. Umair Azfar Khan and Yoshihiro Okada, 3D Terrain Generation and Texture Manipulation by Voice Input, Proc. of GameOn-Asia 2012, pp. 71-75, 2012.02.
56. Okajima, S. and Okada, Y., Hierarchical Visual Motion Retrieval System for Distributed Motion DB and Its User Experiments, Special Issue of the International Journal of "Computer Systems Science & Engineering (CSSE)" on "Advanced Computing in Intelligent Large-Scale Distributed Systems.", Vol. 27, No. 1, pp. 1-20, 2012.01.
57. Okada, Y. and Takano, S., Application Framework for Data Broadcast Contents Integrated with Web Services on Digital TV, Proc. of 15th Int. Conf. on Knowledge-Based and Intelligent Information and Engineering Systems (KES 2011), Andreas Konig, et al.(Eds.):KES 2011, 63-72, LNAI 6884, 2011.09.
58. Kaneko, K., Okada, Y. and Matsuguma, H., Open Device Control: Human Interface Device Framework for Video Games, Proc. of the European Simulation and AI in Games Conference (GAMEON 2011), 51-55, 2011.08.
59. Yoshihiro Okada, Web version of IntelligentBox (WebIB) for Development of Web 3D Educational Contents, Proc. IADIS International Conference Mobile Learning 2011 , 251-255, 2011.03.
60. Shingo Fukata, Shigeru Takano, Yoshihiro Okada and Kiyotaka Fujisaki, Speaker Identification System Using Lifting Wavelet Filters, Proc. IADIS International Conference e-Society 2011 , 583-586, 2011.03.
61. Nakamura, N., Takano, S. and Okada, Y., 3D Model Search Using Stochastic Attributed Relational Tree Matching, 17th International Multimedia Modeling Conference (MMM-2011) PartII, Lee, K.-T.; et al.(Eds.):Advances in Multimedia Modeling, LNCS 6524, 348-358, 2011.01.
62. Okajima, S. and Okada, Y., Hierarchical Visual Motion Retrieval System and Its Motion Features, Proc. of 5th Int. Conf. on P2P, Parallel Grid, Cloud and Internet Computing (3PGCIC 2010), IEEE CS Press, 90-97, 2010.11.
63. Kumamoto, S., Takano, S. and Okada, Y., Context-based Multimedia Content Management Framework and Its Location-aware Web Applications, Proc. of 5th Int. Conf. on P2P, Parallel Grid, Cloud and Internet Computing (3PGCIC 2010), IEEE CS Press, 98-104, 2010.11.
64. Wakayama, Y., Okajima, S., Takano, S. and Okada, Y., IEC-Based Motion Retrieval System Using Laban Movement Analysis, Proc. Part I of 14th Int. Conf. on Knowledge-Based and Intelligent Information and Engineering Systems (KES 2010), Rossitza Setchi, et al.(Eds.):KES 2010, LNAI 6279, 251-260, 2010.09.
65. Miyahara, K. and Okada, Y., Collada-based File Format for Various Attributes of Realistic Objects in Networked VR Applications Supporting Various Peripherals, Journal of Mobile Multimedia, Rinton Press, 6, 2, 128-144, 2010.04.
66. Kawanobe, F., Takano, S. and Okada, Y., Towards interactive image query system for content-based image retrieval, Proc. of 4th International Workshop on Semantic Media Adaptation and Personalization (SMAP09), pp. 56-61, 2009.12.
67. Miyahara, K., Nakamura, N. and Okada, Y., RoCoS: Room-based Communication System and Its Aspect as Development Tool for 3D Entertainment Applications, Prof. of International Conference on Advances in Computer Entertainment Technology 2009 (ACE2009), pp. 3-10, 2009.10.
68. Wakayama, Y., Takano, S., Okada, Y. and Nishino, H., Motion Generation System Using Interactive Evolutionary Computation and Signal Processing, Proc. of 2009 International Conference on Network-Based Information Systems (NBiS2009), IEEE CS Press, pp. 492-498, 2009.08.
69. Morimoto, H., Meing, F., Takano, S. and Okada, Y., Style-sheets Extraction from Existing Digital Contents by Image Processing for Web-based BML Contents Management System, Proc. of 2009 Sixth International Conference on Computer Graphics, Imaging and Visualization (CGIV2009), IEEE CS Press, pp. 138-143, 2009.08.
70. Okajima, S. and Okada, Y. , Interactive Analysis of Multidimensional Data on the Web by Using Time-tunnel, Proc. of 5th International Conference on Web Information Systems and Technologies (WEBIST 2009), INSTICC Press, pp. 415-418, 2009.03.
71. Miyahara, K. and Okada, Y. , COLLADA-based File Format Supporting Various Attributes of Realistic Objects for VR Applications, Proc. of First International Workshop on Virtual Environment and Network-Oriented Applications (VENOA 2009) of CISIS 2009, IEEE CS Press, pp. 971-976, 2009.03.
72. Nishino, H., Yamabiraki, S., Kagawa, T., Utsumiya, K., Kwon, YM. and Okada, Y., A Distributed Virtual Reality Framework for Korea-Japan Highspeed Network Testbed, Int. Journal of High Performance Computing and Networking, Inderscience Publishers, 6, 1, 35-46, 2009.01.
73. Nakamura, N., Takano, S. and Okada, Y., 3D Multimedia Data Search System Based on Stochastic ARG Matching Method, the 15th International Multimedia Modeling Conference (MMM 2009), B.Huet, et al.(Eds.):MMM 2009, LNCS 5371, pp. 379-389, 2009.01.
74. Okada, Y. , IntelligentBox as Development System for SaaS Applications Including Web-based 3D Games, Proc. of the 9th annual European GAMEON Conference (GAMEON '2008), pp. 22-26, 2008.11.
75. Hussain, M., Turghunjan Abdukirim and Okada, Y., Wavelet-based Edge Detection in Digital Images, Int. Journal of IMAGE AND GRAPHICS (IJIG), World Scientific Publishing Company, pp.513-533, 2008.10.
76. Nakamura, N., Takano, S. and Okada, Y., A Stochastic ARG Matching Based Video Scene Search System with a Sketch Query Interface, Proc. of the 5th Int. Conf. on Computer Graphics, Imaging and Visualization (CGIV08), IEEE CS Press, pp. 55-60, 2008.08.
77. Miyahara, K. and Okada, Y., A Surgical Simulation System Supporting COLLADA-Based File Format, Proc. of the 5th Int. Conf. on Computer Graphics, Imaging and Visualization (CGIV08), IEEE CS Press, pp. 126-131, 2008.08.
78. Kaneko, K. and Okada, Y., Skeleton Based 3D Model Morphing Using Barycentric Map, Proc. of the 5th Int. Conf. on Computer Graphics, Imaging and Visualization (CGIV08), IEEE CS Press, pp. 132-137, 2008.08.
79. Fukutake, H., Akazawa, Y. and Okada, Y., Voice and Gesture Based 3D Multimedia Presentation Tool, Proc. of SPIE Optics East 2007, Multimedia Systems and Applications X, pp. 67770V-1 - 677770V-12, 2007.09.
80. Miyahara, K. and Okada, Y., A Cloth Design System by Intuitive Operations Supporting Mouse Device besides Phantom Device and Its User Evaluation, Proc. of the 4th Int. Conf. on Computer Graphics, Imaging and Viualization (CGIV 2007), IEEE CS Press, pp. 154-159, 2007.08.
81. Nakamura, N., Akazawa, Y., Takano, S. and Okada, Y., Virtual Space Construction Based on Contact Constraints Using Robot Vision Technology for 3D Graphics Applications, CD-ROM Proc. of 16th IEEE Int. Symp. on Robot & Human Interactive Communication (IEEE RO-MAN 2007), Special Session TA3, pp. 469-474, 2007.08.
82. Okajima, S. and Okada, Y., Treecube+3D-ViSOM: Combinational Visualization Tool for Browsing 3D Multimedia Data, Proc. of the 11th Int. Conf. on Information Visualization (IV 2007), IEEE CS Press, pp. 40-45, 2007.07.
83. Miyahara, K., Okada, Y., and Niijima, K. , A Cloth Design System Using Haptic Device and Its Collaborative Environment, CD-ROM Proc. of the HAVE'2006-IEEE International Workshop on Haptic Audio Visual Environments and their Applications, IEEE ISBN: 1-4244-0761-3, pp. 48-53, 2006.11.
84. Akazawa, Y., Okada, Y., and Niijima, K., Interactive Learning Interface for Automatic 3D Scene Generation, Proc. of 7th Int. Conf. on Intelligent Games and Simulation (Game-On 2006), pp. 30-35, 2006.11.
85. Nakamura, N., Takano, S., Okada, Y., and Niijima, K., Reconstruction of hidden images using wavelet transform and an entropy-maximization algorithm, Proc. of the 14th European Signal Processing Conference, 2006.09.
86. Nakamura, N., Okada, Y., and Niijima, K. , 3D Model Search Based on Stochastic ARG Matching, Proc. of IEEE 2006 International Conference on Multimedia and Expo (ICME 2006), IEEE CS Press, pp. 197-200, 2006.07.
87. Kozasa, C., Fukutake, H., Notsu, H., Okada, Y., and Niijima, K. , Facial Animation Using Emotional Model, Proc. of International Conference on Computer Graphics, Imaging and Visualization (CGIV06), IEEE CS Press, pp. 428-433, 2006.07.
88. Kaneko, K., Okada, Y., and Niijima, K. , 3D Model Generation by Morphing, Proc. of International Conference on Computer Graphics, Imaging and Visualization (CGIV06), IEEE CS Press, pp. 341-346, 2006.07.
89. Miyahara, K., Okada, Y., and Niijima, K. , A Cloth Design System by Intuitive Operations, Proc. of International Conference on Computer Graphics, Imaging and Visualization (CGIV06), IEEE CS Press, pp. 458-463, 2006.07.
90. Sato, K., Okada, Y., and Niijima, K. , Construction of 3D Composite Objects from Range Data, Proc. of International Conference on Computer Graphics, Imaging and Visualization (CGIV06), IEEE CS Press, pp. 347-352, 2006.07.
91. Fukutake, H., Akazawa, Y., Okada, Y. and Niijima, K., 3D Object Layout and Composition by Voice Commands Based on Contact Constraints, International Journal of Computer Graphics and CAD/CAM (CGACC), International Scientific Publishers, Vol. 1, No. 3, pp. 101-111, 2006.06.
92. Okada, Y., Akazawa, Y., and Niijima, K. , IBVR: Component-based VR Software Development System Supporting Two Hands’ Manipulations, 12th Eurographics Symposium on Virtual Environments (EGVE06), pp. 20-23, 2006.05.
93. Nishino, H., Yamabiraki, S., Kwon, YM, Okada, Y., and Utsumiya, K., A Distributed Virtual Reality Framework for Korea-Japan High-Speed Network Testbed, Proc. of the IEEE 20th International Conference on Advanced Information Networking and Applications (AINA 2006), IEEE CS Press, pp. 433-438, 2006.04.
94. Okada, Y., Akazawa, Y., Fukutake, H., and Niijima, K. , Component-based Visual Programming by Body Actions, Proc. of 8th International Conference on Virtual Reality (VRIC06 - Laval Virtual), ISBN 2-9515730-5-7, pp. 223-233, 2006.04.
95. Hussain, M., Okada, Y. and Niijima, K. , An Efficient Method for Converting Polygonal Models into Displaced Subdivision Representation, IEICE TRANS. FUNDAMENTALS,, VOL. E89-A, NO.3, pp. 807-816, 2006.03.
96. Fukutake, H., Okada, Y., Niijima, K., 3D Multimedia Presentation Tool Using Stage Metaphor and Its Voice Interface, Proc. of the 11th International Conference on Virtual Systems and Multimedia (VSMM2005), pp. 531-540, 2005.10.
97. Notsu, H., Fukutake, H., Okada, Y., Niijima, K., 3D-ViSOM: 3D Visualization Tool Based on SOM Using IntelligentBox, Proceedings Compendium of IEEE Visualization 2005 and Information Visualization 2005, pp. 37-38, 2005.10.
98. Akazawa, Y., Okada, Y., and Niijima, K. , Intelligent and Intuitive Interface for Construction of 3D Composite Objects, CD-ROM Proc. of the 2005 IEEE International Workshop on Haptic Audio Visual Environments and their Applications, HAVE'2005, IEEE ISBN: 0-7803-9377-5, 13-18, pp. 13-18, 2005.10.
99. Hussain, M., Okada, Y., Abdukirim, T. and Niijima, K., MULTILEVEL EDGE DETECTION, Proc. of the Eighth International Symposium on Signal Processing and Its Applications (ISSPA 2005), IEEE CS Press, pp., 819-822, 2005.09.
100. Hussain, M., Okada, Y., Niijima, K., Conversion of Polygonal Surfaces to Displaced Subdivision Surfaces,, Proc. of 1st International Conference on Geometric Modeling, Visualization & Graphics (GMVAG 2005) as the part of CD-ROM Proc. of JCIS 2005, pp.1682-1685, 1682-1685, 2005.07.
101. Akaishi, M., Okada, Y., Time-tunnel: Visual Analysis Tool for Time-series Numerical Data and Its Combinational Variation, Proc. of 1st International Conference on Geometric Modeling, Visualization & Graphics (GMVAG 2005) as the part of CD-ROM Proc. of JCIS 2005, pp. 1696-1699, 2005.07.
102. Notsu, H., Okada, Y., Akaishi, M., Niijima, K., Time-tunnel: Visual Analysis Tool for Time-series Numerical Data and Its Extension toward Parallel Coordinates, Computer Graphics, Imaging and Visualization as Proc. of CGIV 05, IEEE CS Press, pp. 167-172, 167-172, 2005.07.
103. Fukutake, H., Akazawa, Y., Okada, Y., Niijima, K., 3D Object Layout by Voice Commands Based on Contact Constraints, Computer Graphics, Imaging and Visualization as Proc. of CGIV 05, IEEE CS Press, pp. 403-408, 403-408, 2005.07.
104. Okada, Y., IntelligentBox as Component Based Development System for Body Action 3D Games, The special session of ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005), pp. 454-457, 2005.06.
105. Hussain, M. and Okada, Y., LOD modelling of polygonal models, Machine GRAPHICS and VISION, Machine GRAPHICS and VISION, Vol. 14, No. 3, pp. 325-343, 2005.06.
106. Akazawa, Y., Okada, Y., and Niijima, K., AUTOMATIC 3D SCENE GENERATION BASED ON CONTACT CONSTRAINTS, Proc. of the Eighth International Conference on Computer Graphics and Artificial Intelligence (3IA’2005), pp. 51-62, 2005.05.
107. Okada, Y., Akazawa, Y. and Niijima, K., Manipulation Guide Using Contact Constraints for Construction of 3D Composite Objects, Proc. of the 2005 International Conference on Active Media Technology (AMT 2005), IEEE ISBN: 0-7803-9035-0, pp. 593-598, 10.1109/AMT.2005.1505430, 593-598, 2005.05.
108. Hussain, M., Okada, Y. and Niijima, K. , Feature-Preserving and Memory Efficient Simplification of Polygonal Meshes, International Journal of Modelling and Simulation, ACTA Press, Vol. 25, No. 4, pp. 253-238, 2005.04.
109. Yoshiyama, T., Okada, Y., and Niijima, K., 3D Visual Component Based Player for Script-based 3D CG Animation, Proc. of the 2005 International Conference on Active Media Technology (AMT 2005), IEEE ISBN: 0-7803-9035-0, pp. 499-502, 10.1109/AMT.2005.1505408, 499-502, 2005.05.
110. Okada, Y., Etou, H. and Niijima, K., Intuitive Interfaces for Motion Generation and Search, (G. Grieser and Y. Tanaka (Eds.)): LNAI 3359, Springer-Verlag GmbH, pp. 49-67, 2005. ( Revised Selected Paper from Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets: International Workshop, Dagstuhl Castle, Germany, March 1-5, 2004), 3359, 49-67, 2004.12.
111. Fukutake, H., Okada, Y., Niijima, K., 3D Visual Component Based Voice Input/Output Interfaces for Interactive 3D Graphics Applications, Proc. of 5th Game-On International Conference on Computer Games: AI, Design and Education (CGAIDE 2004), pp. 216-220, 2004.11.
112. Notsu, H., Okada, Y., Niijima, K., Component Based Approach for Emotional Behavior of 3D CG Characters, Proc. of 5th Game-On International Conference on Computer Games: AI, Design and Education (CGAIDE 2004), pp. 20-24, 2004.11.
113. Okada, Y., Kwon, Y.M., Hommes, F. and Pless, E., 3D Visual Component Based Approach for Network Collaborative Virtual Museums, Proc. of the 10th International Conference on Virtual Systems and Multimedia (VSMM2004), pp. 627-636, 2004.11.
114. Akazawa, Y., Takano, S., Okada, Y., Niijima, K., VIDEO BASED INTERFACE OF AIBO FOR NATURAL INTERACTIONS, Proc. of the 5th annual European GAME-ON Conference (GAME-ON 2004) on Simulation and AI in Computer Games, pp. 50-54, 50-54, 2004.11.
115. Okada, Y., 3D Visual Component Based Approach for Effective Telepresence Systems, Proc. of ACM SIGMM 2004 Workshop on Effective Telepresence: Toward Seamless Remote Interaction and Experience (ETP04), pp. 46-47, 2004.10.
116. Hussain, M., Okada, Y. and Niijima, K., User-Controlled Simplification of Polygonal Models, IEEE CD-ROM Proc. of the 2nd International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT’04), 918-925, 2004.09.
117. Hussain, M., Okada, Y. and Niijima, K., User-Controlled Multiresolution Modelling of Polygonal Models, Proc. of International Conference on Computer Vision and Graphics 2004 (ICCVG 2004), 2004.09.
118. Akaishi, M. and Okada, Y., Time-tunnel: Visual Analysis Tool for Time-series Numerical Data and Its Aspects as Multimedia Presentation Tool, Proc. 8th International Conference on Information Visualization (IV04), IEEE CS Press, pp. 456-461, 2004.07.
119. Hussain, M., Okada, Y. and Niijima, K., A Unified Framework for User-Controlled Simplification, Proc. of International Conference on Computer Graphics, Proc. of International Conference on Computer Graphics, Imaging and Visualization (CGIV04), IEEE CS Press, pp. 221-226, 221-226, 2004.07.
120. Kaku, K., Okada, Y. and Niijima, K., SIMILARITY MEASURE BASED ON OBBTREE FOR 3D MODEL SEARCH, Proc. of International Conference on Computer Graphics, Imaging and Visualization (CGIV04), IEEE CS Press, pp. 46-51, 46-51, 2004.07.
121. Etou, H., Okada, Y. and Niijima, K., Feature Preserving Motion Compression Based on Hierarchical Curve Simplification, CD-ROM Proc. of The 2004 IEEE International Conference on Multimedia and Expo (ICME2004), 10.1109/ICME.2004.1394504, 1435-1438, 2004.06.
122. Tanaka, Y., Okada, Y. and Niijima, K., Interactive Interfaces of Treecube for Browsing 3D Multimedia Data, Proc. of ACM The 7th International Working Conference on Advanced Visual Interfaces (AVI 2004), pp. 298-302, 2004.05.
123. Hussain, M., Okada, Y. and Niijima, K., Efficient and Feature-Preserving Triangular Mesh Decimation, Journal of WSCG, Vol. 12, No. 1, pp. 167-174, 2004.02.
124. Hussain, M., Okada, Y. and Niijima, K., LOD MODELLING OF POLYGONAL MODELS BASED ON MULTIPLE CHOICE OPTIMIZATION, The 10th International Conference on Multi-Media Modeling (MMM2004), IEEE Computer Society Press, 10.1109/MULMM.2004.1264987, 203-210, pp. 203-210, 2004.01.
125. Okada, Y., Akazawa, Y. and Niijima, K., Manipulation Using Magnet Metaphor for 2D and 3D Integrated Toolkit Systems, VRSJ 13th International Conference on Artificial Reality and Tele-existence (ICAT2003), pp. 298-303, 2003.12.
126. Akazawa, Y., Okada, Y. and Niijima, K., VIDEO BASED MOTION CAPTURE SYSTEM AS INTUITIVE INTERFACE FOR INTERACTIVE 3D GAMES, International Journal of Intelligent Games & Simulation (IJIGS), Vol.2, No.2, pp. 64-71, 2003.11.
127. Okada, Y., 3D Visual Component Based Approach for Immersive Collaborative Virtual Environments, ACM SIGMM 2003 Workshop on Experiential Tele-presence (ETP 2003), pp. 84-90, 2003.11.
128. Akazawa, Y., Okada, Y. and Niijima, K., 3D Scene Generation System and Its Intuitive Interface, EUROSIS the 4th annual European GAME-ON Conference (GAME-ON2003) on Simulation and AI in Computer Games, 152-156, pp. 152-156, 2003.11.
129. Hussain, M., Okada, Y. and Niijima, K., Fast, Simple, Feature Preserving and Memory Efficient Simplification of Triangle Meshes, International Journal of IMAGE AND GRAPHICS (IJIG), Vol.3, No. 4, pp. 653-670, 2003.10.
130. Akazawa, Y., Okada, Y. and Niijima, K., Automatic 3D Object Placement for 3D Scene Generation, EUROSIS The European Simulation and Modeling Conference 2003 (ESMc2003), 316-318, pp. 316-318, 2003.10.
131. Okada, Y., Real-time Motion Generation of Articulated Figures Using Puppet/Marionette Metaphor for Interactive Animation Systems, Proc. of the 3rd IASTED International Conference on Visualization, Imaging, and Image Processing (VIIP03), ACTA Press, pp. 13-18, 2003.09.
132. Hussain, M., Okada, Y. and Niijima, K., Displaced Subdivision Meshes, Proc. of the IASTED International Conference on Modelling, Simulation and Optimization (MSO03), ACTA Press, 497-502, pp. 214-219, 2003.07.
133. Hussain, M., Okada, Y. and Niijima, K., A FAST AND MEMORY-EFFICIENT METHOD FOR LOD MODELLING OF POLYGONAL MODELS, Proc. of 2003 International Conference on Geometric Modeling and Graphics (GMAG03), IEEE Computer Society Press, 10.1109/GMAG.2003.1219678, 137-142, pp. 137-142, 2003.07.
134. Tanaka, Y., Okada, Y. and Niijima, K., Treecube: Visualization Tool for Browsing 3D Multimedia data, Proc. of 7th International Conference on Information Visualization 2003 (IV2003), IEEE Computer Society Press, 427-432, pp. 427-432, 2003.07.
135. Okada, Y., 3D Model Database System by Hand Sketch Query and Its Intuitive Interface, 13th European-Japanese Conference on Information Modeling and Knowledge Bases (13EJC), 105, 240-247, Information Modelling and Knowledge Bases XV (Kiyoki, S., Kawaguchi, E., Hannu, J. and Hannu K. Ed.), IOS Press, pp. 240-247, 2003.06.
136. Tanaka, Y., Okada, Y. and Niijima, K., Treecube: 3D Visualization Tool for Hierarchical Information, 13th European-Japanese Conference on Information Modeling and Knowledge Bases (13EJC), 105, 115-118, Information Modelling and Knowledge Bases XV (Kiyoki, S., Kawaguchi, E., Hannu, J. and Hannu K. Ed.), IOS Press, pp. 115-118, 2003.06.
137. Akazawa, Y., Okada, Y. and Niijima, K., Robust Tracking Algorithm Based on Color and Edge Distribution for Real-time Video Based Motion Capture Systems, Proc. of IAPR Workshop on Machine Vision Applications (MVA2002), pp. 60-63, 2002.12.
138. Akazawa, Y., Okada, Y. and Niijima, K., REAL-TIME VIDEO BASED MOTION CAPTURE SYSTEM AS INTUITIVE 3D GAME INTERFACE, Proc. of Third International Conference on Intelligent Games and Simulation (GAME-ON2002), SCS Publication, pp. 22-28, 2002.11.
139. Okada, Y., 3D MODEL DATABASE SYSTEM BY HAND SKETCH QUERY, Proc. of IEEE International Conference on Multimedia and Expo '2002, 889-892, Vol. I, pp. 889-892, 2002.08.
140. Akazawa, Y., Okada, Y. and Niijima, K., REAL-TIME VIDEO BASED MOTION CAPTURE SYSTEM BASED ON COLOR AND EDGE DISTRIBUTIONS, Proc. of IEEE International Conference on Multimedia and Expo '2002, A333-A336, Vol. II, pp. 333-336, 2002.08.
141. Hussain, M., Okada, Y. and Niijima, K., Displaced √3 Subdivision Surfaces, Proc. of First Ibero-American Symposium in Computer Graphics (SIACG 2002), pp.17-20, 2002.07.
142. Okada, Y., 3D Model Matching Based On Silhouette Image Matching, Proc. of CSCC2002 (Recent Advances in Circuits, Systems and Signal Processing), WSEAS Press, pp. 380-385, 2002.07.
143. Akazawa, Y., Okada, Y. and Niijima, K., Real-time Motion Capture System Using One Video Camera Based on Color and Edge Distribution, Proc. of CSCC2002 (Recent Advances in Circuits, Systems and Signal Processing), WSEAS Press, pp. 368-373, 2002.07.
144. Okada, Y., Real-time Character Animation Using Puppet Metaphor, IFIP First International Workshop on Entertainment Computing (IWEC2002), pp.86-93, 2002.05.
145. Hussain, M., Okada, Y. and Niijima, K., Feature Preserving Simplification of Polygonal Models, Proc. of the 2002 International Conference on Imaging Science, Systems and Technology (CISST02), CD-ROM, 2002.06.
146. Sakamoto, H., Okada, Y., Itoh, E. and Yamashita, M., Component Based Audio-Video Communication Tool for Network 3D Games, International Journal of Intelligent Games & Simulation (IJIGS), Vol.1, No.1, pp. 33-40, 2002.03.
147. Sakamoto, H., Okada, Y., Shimokawa, T. and Ushijima, K., Distributed Audio-Video Sharing by Copy-and-Transfer Operation, Journal of Information Processing Society of Japan, Vol. 43, No. 2, pp. 344-352, February, 2002..
148. Okada, Y., 3D Slide Show Using Studio Metaphor, Proc. of International Conference on Computers in Education (ICCE2001), pp. 1236-1241, 2001.11.
149. Okada, Y., Component Based Motion Editing Environment for 3D Game Character Design, Proc. of Second International Conference on Intelligent Games and Simulation (GAME-ON2001), SCS Publication, pp. 12-16, 2001.11.
150. Sakamoto, H., Okada, Y., Itoh, E. and Yamashita, M., Distributed Audio-Video Sharing By Copy-and-Transfer Operation for Network 3D Games, Proc. of Second International Conference on Intelligent Games and Simulation (GAME-ON2001), SCS Publication, pp. 100-106, 2001.11.
151. Hussain, M., Okada, Y. and Niijima, K., Fast, Simple and Memory Efficient Mesh Simplification, Proc. of the Fourth IASTED International Conference Computer Graphics and Imaging (CGIM2001), ACTA Press, pp. 72-77, 2001.08.
152. Hussain, M., Okada, Y. and Niijima, K., Efficient Simplification of Polygonal Surface Models, Proc. of 5th International Conference on Information Visualization 2001 (IV2001), IEEE Computer Society Press, 464-469, pp. 464-469, 2001.07.
153. Okada, Y. and Itoh, E., Aspects of IntelligentBox as an Internet-Supported Tutoring System, Proc. of SAINT2001 Workshops (WISEd2001), IEEE Computer Society Press, pp. 27-32, 2001.01.
154. Sakamoto, H., Okada, Y., Shimokawa, T. and Ushijima, K., Component Based Video Communication Tool for Collaborative Virtual Environment, Proc. of The 15th International Conference on Information Networking (ICOIN-15), IEEE Computer Society Press, 375-380, pp. 375-380, 2001.01.
155. Okada, Y., Itoh, E. and Hirokawa, S., IntelligentBox: Its Aspects as a Rapid Construction System for Interactive 3D Games, Proc. of First International Conference on Intelligent Games and Simulation (GAME-ON2000), SCS Publication, pp. 22-26, 2000.11.
156. Itoh, E., Kawano, T. and Okada, Y., Consistency Mechanism for Cooperative Work in Distributed 3D Virtual Spaces, Proc. of International Conference of Advances in Infrastructure for Electronic Business, CD-ROM, 2000.07.
157. Okada, Y. and Tanaka, Y., IntelligentBox: Its Aspect as an Interactive Animation System, Proc. of SCI'99/ISAS'99, Vol. 2, pp. 198-201, 1999.08.
158. Akaishi, M., Okada, Y., Nakatani, H., Itoh, Y. and Tamura, S., The Historical Data management and Visualization System for History Research Supports, Journal of Information Processing Society of Japan, Vol. 40, No. 3, pp. 83-839, March, 1999..
159. Okada, Y., Shinpo, K., Tanaka, Y. and Thalmann, D., Virtual Input Devices based on Motion Capture and Collision Detection, Proc. of Computer Animation '99, 201-209, pp.201-209, 1999.05.
160. Yoshihiro Okada, Yuzuru Tanaka, Collaborative Environments of IntelligentBox for Distributed 3D Graphics Applications, The Visual Computer, 14, 4, 140-152, 1998.04.
161. Yoshihiro Okada, Yuzuru Tanaka, Collaborative Environments of IntelligentBox for Distributed 3D Graphic Applications, Proc. of Computer Animation '97, pp. 22-30, 1997.06.
162. Yoshihiro Okada, Yuzuru Tanaka, IntelligentBox: A Constructive Visual Software Development System for Interactive 3D Graphic Applications, Proc. of Computer Animation '95, pp. 114-125, 1995.04.