Taketoshi Ushiama | Last modified date:2023.11.27 |
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Homepage
https://kyushu-u.elsevierpure.com/en/persons/taketoshi-ushiama
Reseacher Profiling Tool Kyushu University Pure
http://www.design.kyushu-u.ac.jp/~ushiama/
Phone
092-553-4469
Fax
092-553-4469
Academic Degree
Ph.D (Eng.)
Country of degree conferring institution (Overseas)
No
Field of Specialization
Environment Design, Web Informatics
Total Priod of education and research career in the foreign country
00years00months
Outline Activities
Dr. Ushiama conducts research on digital content environment design for effective utilization of the large amount of digital content that exists on the Internet. In particular, he conducts research on information retrieval, information recommendation, and automatic content generation and editing using AI, machine learning, and web technologies. In terms of education, he teaches lectures and exercises on a wide range of areas related to the latest cyberspace design and information technology.
Research
Research Interests
Membership in Academic Society
- Interactive viewing support using generative AI
keyword : Generative AI, Interactive viewing
2022.04. - Interactive educational environment using generative AI
keyword : Generative AI, interactive agents
2022.04. - Automatic generation of illustrations for novels using generative AI
keyword : Generated AI, illustrations
2022.04. - Improving the music listening experience for subscription services
keyword : subscription services, Music Experience, Music Recommendation
2021.04~2023.03. - Explainable recommendations and supporting users
keyword : XAI, recommender system
2022.04. - Development of recommendation method based on empathy
keyword : empathy, recommendation
2018.04~2023.03. - Product selection support using online reviews
keyword : Online review
2019.04. - Workout support using video
keyword : video, workout, AI
2020.04. - Automatic generation of catch copy with AI
keyword : AI, generation, catch copy, GAN
2020.04~2023.03. - Automatic generation of advertisement images with AI
keyword : AI, generation, image, GAN
2020.04~2023.03. - Viewing support based on status estimation of sports using SNS
keyword : SNS, Live Tweet
2018.04~2021.03. - A Study on automatic generation of infographics from cooking recipes
keyword : recipe, infographics
2019.10~2022.03. - A study of IoT devices working with recipies
keyword : IoT
2017.04~2020.03. - A study of recommender system on interactive systems
keyword : Recommender system, interactive system, time series data
2016.04. - Study on tweet filtering based on impression estimation by reader
keyword : Impression estimation, Twitter, data mining
2016.04~2017.03. - A study on extraction of response patterns of viewers of TV dramas using SNS
keyword : SNS, sentiment analysis, response pattern, LDA
2016.04~2019.03. - A study for extracting characteristic features of fun of music artists based on SNS
keyword : SNS, profile, infomatrion extraction
2016.04~2017.03. - A study on serious games to support collaboration between strangers in the local area
keyword : Serious game, gamification, collaboration
2016.04~2017.03. - A study on user recommendation with high serendipity in SNS
keyword : SNS, recommendation, serendipity
2016.04~2017.03. - A study on generating pictorial maps based on photos posted on SNS
keyword : SNS, automatic generation, bigdata
2016.04~2017.03. - A Study on composition support based on characteristics of existing songs
keyword : Big data, AI, data mining
2016.04~2019.03. - Recommendation Optimization based on feedbacks on user reviews
keyword : review, feedback, optimization, recommendation
2015.01~2019.03. - Recommendation of Fashion Information based on preference on trend
keyword : SNS, fashion, recommendation
2015.01~2017.03. - News Browsing Support Based on Reactions on SNS
keyword : news categorization, SNS
2015.01. - Automatic Optimization of Web Pages based on User's Browsing Intention
keyword : intention mining, optimization, web browsing
2015.01~2019.03. - Visualizing Social and Cultural Patterns through SNS
keyword : SNS, Visualization
2014.04. - Studies for User Adaptive Interface
keyword : Interface, Web, Digital Contents, SNS
2014.04~2015.03. - contents selection method based on diffrence enhancement
keyword : example, contents selection
2013.04~2016.03. - A browsing method for social streams using the kactel party effect
keyword : Sound browsing, social stream
2012.04~2015.03. - A Method for Recommending TV Anime Programs Based on User Behaviors of Social Viewing
keyword : Twitter, Collaborative filtering
2014.04~2016.03. - A ranking method for Art SNS
keyword : SNS, ranking
2014.04~2016.03. - microblog classification method based on user's responses
keyword : microblog, response
2013.04~2014.03. - A method for composing ad-hoc follow network on Twitter for information of real world events
keyword : ad-hoc follow network, Twitter
2012.04~2014.03. - Automatic Generation of Interactive Dance Tutorials Based on Behaviors of Dancers
keyword : Behavior, dance, interactive tutorial
2014.04~2015.03. - A method for effective item selection based on user behavir on smartphone
keyword : behavior, smartphone, ranking
2014.04~2016.03. - sosial infrastructure utlizing social media
keyword : social infrastructure, sosial meida
2013.04. - A context-adaptive interface of a social stream based on dropped content
keyword : dropped content, social stream
2012.04~2015.03. - A ranking method of online reviews for efficient item selection
keyword : review, ranking, recommendation
2014.04~2016.03. - A Study on Recommendation System Corresponding to User’s Mental State
keyword : recommendation
2014.04~2015.03. - social viewing system for enrich the simpathy among users
keyword : social viewing, shimpathy
2013.04. - A recombination method for musical artists based on relationship between them
keyword : recommendation
2012.04~2013.03. - Development of a comunication ware
keyword : smart phone, communication support
2013.10~2017.03. - A method for personalized ranking of items based on micro-blog articles
keyword : ranking, microblog
2011.04~2012.03. - A study for recommending touring places based on transfer logs of travelers
keyword : recommendation, transfer logs, tourism
2011.04~2012.03. - A study for a book recommendation method based on user reviews on the Internet
keyword : recommendation, user reviews
2011.04~2012.04. - A study for ranking geo-information based on GPS logs
keyword : GPS logs, Geo-information, ranking
2011.04~2014.03. - A study for detecting false rumors on micro-blog services
keyword : Microblog,
2011.04~2012.04. - Personal content environment based on the experience Web(X-Web)
keyword : X-Web, personal content environment
2005.03~2008.03. - A study on lifelog search
keyword : Lifelog
2004.04~2008.04. - A study on WWW search engine based on problem-solving cases
keyword : Web search engine, problem-solving cases
2003.04~2004.03Study on Objective Oriented WWW Search Based on Problem Solving Cases: The purpose of this study is to support for searching WWW pages adaptable for solving problems of users. For this purpose, we develop a data model for reorganizing WWW pages from the view of problem solving in the real world and for providing generalization and specialization operations on the problem solving cases.. - A study on an asynchronous video communication system
keyword : Asynchronous, video, communication
2001.04~2003.03Research on asynchronous video comunication systems: This research aims to support effective communications using asynchronously transmitted video messages. For this objective, we develop data model for managing video messages based on their semantics and communication context.. - A method for composing video storyboards based on semantics
keyword : Video, storyboard, video database
2000.04~2002.04We developed an approach for the browsing video databases with hyper-storyboard that are generated automatically from semantic content descriptions of video. In the hyper-storyboard, video frames are linked each other based on their semantic relationships, and end users can traverse these links. This mechanism supports nonlinear semantic content-based accesses of video, and users are able to observe interesting frames and scenes in video interactively according to situations.. - A study on next generation GIS
keyword : GIS
2005.04~2008.03. - Study on Next Generation Interface based on Media Art Presentation
keyword : Media art
2006.04~2009.03. - A method of desktop search based on implicit link structure of personal content
keyword : personal content, implicit link, data mining, desktop search
2007.04~2009.03. - Browsing of digital content on mobile phone in the real world
keyword : AR, mobile phone, content, browsing
2008.04~2010.03. - A recommendation system for daily behavior of users based microblogging service
keyword : Microblogging, twitter, recommendation
2008.04~2012.03. - An automatic composition method for attractive photo slideshows
keyword : Slideshow composition, attractiveness
2008.04~2012.03. - A method for automatic composition of browsing route in a museum
keyword : Museum, recommendation, HITS algorithm
2009.04~2012.03. - A study on “stand reading” of e-book based on book reviews
keyword : e-book, review, recommendation
2010.04~2014.03. - A study on composing a personalized ranking chart for user generated contents (UGSs)
keyword : User generated contents, personalized ranking
2009.04~2012.03. - A method for virtual fusing actual contents in the real world using smartphones
keyword : Augmented reality, personalized reality, smart phone, virtual fusion of contents
2008.04~2012.03.
Books
1. | Chihiro Maehara, Kotaro Yatsugi, Daewoong Kim and Taketoshi Ushiama, Innovations in Intelligent Machines – 2 Intelligent Paradigms and Applications, Springer, pp. 131-141, 2012.02. |
Papers
Presentations
- The Association for Natural Language Processing
Educational
Educational Activities
Dr. Ushiama teaches the latest technologies for information retrieval, information recommendation, automatic content generation and editing, and their impact on society using the Web-based digital content usage environment and AI and machine learning technologies.
Social
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