Kyushu University Academic Staff Educational and Research Activities Database
List of Presentations
Daewoong Kim Last modified date:2024.04.25

Professor / Department of Media Design / Faculty of Design


Presentations
1. Yuki Minamii, Daewoong Kim, Black Rotary Telephone Art Exhibited “Talking Tree,”, ADADA + CUMULUS, 2022.11.
2. Moreno Quiroga Jacobo,Ishii Tatsurou,Kim Daewoong, Portable History Museum Experience aimed at Elementary Schools in Rural Areas: A Prototype Development, 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
3. Umeno Hikari,Ishii Tatsurou,Kim Daewoong, A Study on the Development of a Support Tool for Effective Art Appreciation: "Fun Art Appreciation without Prior Knowledge about Art", 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
4. Niwa Keita,Hoshino Koshi,Kim Daewoong, Establishment of Independent Film Production System into View Overseas Market, 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
5. Higashijima Ikumi,Kajitani Kosuke,Kaneko Kosuke,Kim Daewoong, A Study on a Smartphone Application for Improving Students' Mental Health, 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
6. Azusa Ihara,Daewoong Kim, The difference on the stress felt between TV broadcast and video on demand streaming, 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
7. Matsushita Konosuke,Ishii Tatsurou,Kim Daewoong, A study on film title sequences and its technical connection with the story, 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
8. Shinnosuke Ogata,Kim Daewoong, Proposal of new experiential type video contents using full-circumference screen, 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
9. Shibata Kazuna,Kim Daewoong, Effective Video Representation Techniques in An Action Scene of A Movie, 14th International Conference of Asia Digital Art and Design(ADADA2017), 2017.09.
10. Jacobo Moreno Quiroga, Daewoong Kim, Research on digital museum exhibits for planning an outreach program, International Design Trend Conference, 2016.05.
11. Hayato Kume, Daewoong Kim, Tatsuro ISHII, Production of Learning Materials for Special Education Support Adjustable for Individual Capabilities Using a Tablet Device, 13th International Conference for Asia Digital Art and Design, 2015.10.
12. Yuya Takesako, Tatsuro ISHII, Daewoong Kim, Development of a video Workshop Program Utilizing Tablet Devices in Compulsory Education, 13th International Conference for Asia Digital Art and Design, 2015.10.
13. Yuya Koga, Tatsuro ISHII, Daewoong Kim, Creation of the VR Content Using Player’s Body Reaction, 13th International Conference for Asia Digital Art and Design, 2015.10.
14. Keita Niwa, Daewoong Kim, Tatsuro ISHII, A Study on Foreign Television Shows in order to Identify Success Factors, 13th International Conference for Asia Digital Art and Design, 2015.10.
15. Chika Izumoto, Daewoong Kim, Tatsuro ISHII, Development of an AR Application to Support a Museum Loan-Kit, 13th International Conference for Asia Digital Art and Design, 2015.10.
16. Nozomi Sana, Tatsuro ISHII, Daewoong Kim, Emphasis of Interaction for VJ Expression, 13th International Conference for Asia Digital Art and Design, 2015.10.
17. Jacobo Moreno, Daewoong Kim, Tatsuro ISHII, Update of Game Components in a Museum-Loan Kit for Science Class, 13th International Conference for Asia Digital Art and Design, 2015.10.
18. Takashi Kondo, Tatsuro ISHII, Daewoong Kim, Production of Interactive Group Participation Game to Improve Children’s Communication Skills, 13th International Conference for Asia Digital Art and Design, 2015.10.
19. Katsuki Muragishi, Daewoong Kim, A Study on Images of Panorama and Taken in Sky, 13th International Conference for Asia Digital Art and Design, 2015.10.
20. Azu Kiyokawa, Daewoong Kim, Tatsuro ISHII, Production of an indoor Interactive Game to Improve Children’s Motor Skill, 13th International Conference for Asia Digital Art and Design, 2015.10.
21. Kenta NAKAMURA, Daewoong KIM, Tatsuro ISHII, The Exhibition Guide Contents Design for Parents and Children Visitors which will help them to Enjoy the Field Trip in Museum, 12th International Conference for Asia Digital Art and Design, 2014.11.
22. Tomomi HIGASHIJIMA, Daewoong KIM, Tatsuro ISHII, A Study on multidirectional projection system using reflexive material, 12th International Conference for Asia Digital Art and Design, 2014.11.
23. Jacobo MORENO, Daewoong KIM, Tatsuro ISHII, Developing of a game embedded class plan in a museum outreach program's learning kit, 12th International Conference for Asia Digital Art and Design, 2014.11.
24. Yuya AIKAWA, Tatsuro ISHII, Daewoong KIM, Proposal of Ballet Educational Content for Children, 12th International Conference for Asia Digital Art and Design, 2014.11.
25. Wirin HUR, Daewoong KIM, Tatsuro ISHII, A content analysis of Korean tv dramas since 2005, 12th International Conference for Asia Digital Art and Design, 2014.11.
26. Yukako Shii, Tatsuro ISHII, Daewoong Kim, Pursuit of solid and floating S3D representation using a half mirror , Asia Digital Art and Design Association, 2013.12.
27. Kenta Nakamura, Daewoong Kim, Tatsuro ISHII, The Exhibition Guide Contents Design for Parents and Children Visitors which will help them to Enjoy the Field Trip in Museum, Asia Digital Art and Design Association, 2013.12.
28. YuikoTakase, Daewoong Kim, Tatsuro ISHII, Tablet application for supporting a retirement plan, Asia Digital Art and Design Association, 2013.12.
29. Tatsuya Suetsugu, Daewoong Kim, Tatsuro ISHII, Selective video contents design with a theme of bank transfer scam, Asia Digital Art and Design Association, 2013.12.
30. Toshiya Nishimura, Daewoong Kim, Tatsuro ISHII, Interactive art using sound and visual image that create communications, Asia Digital Art and Design Association, 2013.12.
31. Hayato Kume, Daewoong Kim, Tatsuro ISHII, Production of Learning Content Using a Tablet Terminal, Asia Digital Art and Design Association, 2013.12.
32. Chika Izumoto, Daewoong Kim, Tatsuro ISHII, The project to produce an application to amuse children in hospital, Asia Digital Art and Design Association, 2013.12.
33. Dong Yanzhong, Daewoong Kim, Tatsuro ISHII, The game contents design for children in museum visiting, Asia Digital Art And Design Association, 2012.12.
34. Shinozaki Toru, Daewoong Kim, Tatsuro ISHII, Research on the effects of dolly-zoom in live-action stereoscopic imaging, Asia Digital Art And Design Association, 2012.12.
35. Hur Wi-Rin, Daewoong Kim, Tatsuro ISHII, Audienceʼs Perceptions of American and Korean TV seires, Asia Digital Art And Design Association, 2012.12.
36. Luo Xing, Daewoong Kim, Tatsuro ISHII, Stereoscopic Images Display System for Supporting the Educational Role of Zoo, Asia Digital Art And Design Association, 2012.12.
37. Yun Hwang Rok, Daewoong Kim, Tatsuro ISHII, The effects of color calibration on 3D projection mapping, Asia Digital Art And Design Association, 2012.12.
38. Proposal of interactive disaster information system on the web using map information both in normal and emergency..
39. The design of digital contents to support the communication of families living away from each other
-The space such as “the living room” to a cellular phone.
40. Web contents production concerning Hakata Gion Yamakasa (Use method of variable frame rate).
41. The proposal of the cultural property exhibition system in a museum or an art museum
-The virtual reality system using Buddhist image data-.
42. Investigation on the video exhibition and Analysis on the viewers' manner in Japanese museums.
43. Efficiency of operation of Weather Forecast Service and Analysis of user interface in BS Digital Data Broadcasting.
44. The advertisement expression that took in the CrossMedia and a dynamic image for a mobile advertisement.
45. Practice and examination of the WEB appreciation education teaching materials on digital archive.
46. Digital-archives on the theme of the natural heritage around Aso.
47. A study of expression technique in Internet sale of clothing.
48. 3D CG restoration of the stage building of a novel, and application to novel research.
49. The improvement and proposal of GUI in Japan BS digital data broadcast.
50. Work of Media literacy Teaching-materials using the Digital Technology and Sound.
51. The method of utilizing the immaterial cultural heritage in a communit.
52. Kim Daewoong、Ohnishi Shuya, Digital Restoration of Cultural Properties, Asia Digital Arts and Design Association, 2003.09.
53. Business for Japan-South Korea where gigabit network was used.
54. Digital Archive.
55. About the restoration by 3DCG of Kurojishi of Karatsu City.