Kyushu University Academic Staff Educational and Research Activities Database
List of Books
Yoshihiro OKADA Last modified dateļ¼š2024.04.12

Professor / Data-Driven Innovation Initiative


Books
1. Leonard Barolli, Yoshihiro Okada, Flora Amato, Advances in Internet, Data and Web Technologies, The 8th International Conference on Emerging Internet, Data and Web Technologies (EIDWT-2020), Springer, Springer, 2020.02.
2. Ayako Shibutani, Junko Uchida, Makoto Goto, Masashi Amano, Norio Togiya, Takayuki Ako, Tsutomu Saito, Yoshihiro Okada, Wei Shi, Kosuke Kaneko, Yuta Hashimoto, Integrated Studies of Cultural and Research Resources, The National Museum of Japanese History, fulcrum university of michigan, 2019.03.
3. Yoshihiro OKADA, Parallel Coordinates Version of Time-tunnel (PCTT) and Its Combinatorial Use for Macro to Micro Level Visual Analytics of Multidimensional Data, to appear in Modelling and Processing for Next Generation Big Data Technologies and Applications, Springer, 27 pages, 2014.11.
4. Okajima, S., Wakayama, Y. and Okada, Y. , Human Motion Retrieval System Based on LMA Features Using Interactive Evolutionary Computation Method, in Innovations in Intelligent Machines - 2 --Intelligent Paradigms and Applications (Toyohide Watanabe, Lakhmi C. Jain, Ed.)
, Springer, Chapter 9, pp. 117-130, 2012.01.
5. Yoshihiro Okada, 3D Model Database System by Hand Sketch Query and Its Intuitive Interface, in Information Modelling and Knowledge Bases XV (Kiyoki, S., Kawaguchi, E., Hannu, J. and Hannu K. Ed.), IOS Press, pp. 240-247, 2004.01.
6. Yoichi Tanaka, Yoshihiro Okada, Koichi Niijima, Treecube: 3D Visualization Tool for Hierarchical Information, in Information Modelling and Knowledge Bases XV (Kiyoki, S., Kawaguchi, E., Hannu, J. and Hannu K. Ed.), IOS Press, pp. 115-118, 2004.01.
7. Hussain, H., Okada, Y. and Niijima, K., Efficient Simplification of Triangular Meshes, in Advances in Geometric Modeling, Sarfraz, M. Ed., pp.203-214, John Wiley & Sons, Ltd, 2003.01.
8. Yoshihiro Okada, Real-time Character Animation Using Puppet Metaphor, in ENTERTAINMENT COMPUTING Technologies and Applications, Ed. Nakatsu, R. and Hoshino, J., Kluwer Academic Publishers, pp. 101-108, 2002.01.