


Takeharu Seno | Last modified date:2022.06.22 |

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Homepage
https://kyushu-u.pure.elsevier.com/en/persons/takeharu-senoo
Reseacher Profiling Tool Kyushu University Pure
Academic Degree
Ph.D
Field of Specialization
Psychology
Research
Research Interests
Membership in Academic Society
- General research on self-motion perception
keyword : Vection, Virtual Reality, Experimental Psychology, Self Motion Perception, Vision, Percept, Motion Perception
2008.12~2028.03. - Contributions of vection to locomotion
keyword : Vection, Vection Aftereffect, Optic Flow, Walking, locomotion
2009.04~2011.03.
Papers
Presentations
- The Virtual Reality Society of Japan
- Vection is an illusory self-motion perception induced by a coherent motion in a wide visual field. Scientific study of vection began in 1973 (Brandt et al., 1973). From this study, every parameters of every stimulus attribute was considered to be effective or inefficient to induce vection. These effective stimulus parameters can be applied to VR contents. In this 10 years many brain imaging studies also have done in vection. Those studies were reviewed and evaluated in this article. Those physiological results should be converted into stimulus parameters for developers of VR contents. This conversion should be made by psychological studies. The further psychological studies are necessary to connect the physiological knowledge and VR contents
Educational


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