Kyushu University Academic Staff Educational and Research Activities Database
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ZHANG YANFANG Last modified date:2023.04.10

Graduate School

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 Reseacher Profiling Tool Kyushu University Pure
Academic Degree
Phd. design (Kyushu University, Japan)
Country of degree conferring institution (Overseas)
Field of Specialization
universal design , social design, design for SDGs
Research Interests
  • Design for SDGs/ Global Goals Jam participatory design workshop
    keyword : SDGs, design, workshop, participatory
  • Universal design of public facilities
    keyword : Universal design
  • SDGs Design School-SDGs Education through Collaboration between High Schools and University
    keyword : SDGs,Design, Education
Academic Activities
1. Yanfang Zhang, Christian Cruz, Shinichiro Ito and Tokushu Inamura, Social Implementation of Design Workshops Output-Research on factors leading to a project successful introduction and application, the 6th International Conference for Design Education Researchers LearnxDesign 2021, 2021.09.
2. Yanfang ZHANG, Tokushu INAMURA, Shinichiro ITO, Christian CRUZ, A STUDY ON THE COMMUNICATION METHOD FOR ONLINE PARTICIPATORY DESIGN WORKSHOP, The 23rd International Conference on Engineering and Product Design Education, 2021.09.
3. Yanfang ZHANG, Tokushu ​INAMURA, Shinichiro ITO, Christian CRUZ, A STUDY ON THE COMMUNICATION METHOD FOR ONLINE PARTICIPATORY DESIGN WORKSHOP, The 23rd International Conference on Engineering and Product Design Education, 2021.06, The rapid outbreak of COVID-19 pandemic has accelerated the adoption process of digital online tools for social communication across disciplines regardless of cultural backgrounds. Design too had had to quickly migrate a considerable portion of its activities to the Internet, making it the preeminent platform in which a large portion of workshops take place nowadays. This swift change from a ‘face-to-face’ to ‘online’ reality is by no means without problems and hurdles, a significant one among these, is the scarcity of academic documentation that deals with the workshops from a communication point of view (beyond the technical aspects). This study aims to identify communication problems within ‘Online Design Workshops’ allowing the organizers to reroute efforts, from a technical and administrative point of view to the quality of the Design output itself. The research method adopted was participatory research praxis based on the comparison of survey outputs taken during ‘face-to-face’ and ‘online’ workshops conducted between years 2012 ~ 2019, and 2020 respectively. Using the SMCR model as a framework of communication analysis it was discovered that the most critical aspects are those related to ‘understanding’ (between participants, of the online tools, and of the contents). Accordingly, a first attempt at optimal heuristic paths to the improvement of design stages within online workshops with focus on communication are proposed. Further design workshops can be approached using the process outlined in this paper, adding to the robustness of the heuristics..
4. Yanfang ZHANG, Diversity, sustainability, and inclusivity through collaborative design workshop for local issues (case study) , International conference on healthcare, SDGs and social business, 2019.11, This paper introduces the use of a collaborative design workshop for resolving local community-based issues as part of an initiative for boosting diversity, sustainability and inclusivity at a city level. All projects are not only approached from an inclusive point of view in order to raise citizen participation but also to provide real (technically and economically feasible) solutions to diverse problematics. The structure, methodology, and tactical issues of how to develop a successful workshop are briefly presented and their outcome discussed..
5. Toshimitsu Sadamura , Yanfang Zhang, A Study of Bank Design Considering Emotional Elements - Case Study: Fukuoka Bank in Japan –, international association of societies of design research, 4423-4434, international association of societies of design research, Korea P4423〜4434, 2009.10, The goal of this study is to consider aspects of both emotion and usability for designing a pleasurable bank space and environment for as many people as possible..
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1. Shinichiro Ito Yanfang Zhang Tokushu Inamura, Designing Design Education Programs for the SDGs in the Age of COVID-19, ADADA+CUMULUS, 2020.12.
2. Yanfang Zhang Ito Shinichiro Tokushu Inamura, Developing a Process to Conduct Online Participatory Design Workshops for Diverse Participants, ADADA+CUMULUS, 2020.12.
3. Tokushu Inamura Yanfang Zhang Shinichiro Ito, Practices of Awareness implemented in Remote Online Design Workshops : Mindfulness, Sound Meditation and Taichi during the Global Goals Jam, ADADA+CUMULUS, 2020.12.