Updated on 2025/06/09

写真a

 
FUKUSHIMA SHOGO
 
Organization
Faculty of Information Science and Electrical Engineering Department of Advanced Information Technology Associate Professor
Joint Graduate School of Mathematics for Innovation (Concurrent)
School of Engineering Department of Electrical Engineering and Computer Science(Concurrent)
Graduate School of Information Science and Electrical Engineering Department of Information Science and Technology(Concurrent)
Title
Associate Professor
Contact information
メールアドレス
Tel
0928023579
Homepage
External link

Research Areas

  • Humanities & Social Sciences / Educational technology

  • Informatics / Kansei informatics

  • Informatics / Learning support system

  • Informatics / Human interface and interaction

  • Informatics / Entertainment and game informatics

Degree

  • Ph.D. in Engineering

Research History

  • The University of Tokyo Interfaculty Initiative in Information Studies Graduate School of Interdisciplinary Information Studies 助教(流動) 

    2018.7 - 2022.3

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  • The University of Tokyo The Graduate School of Information Science and Technology Assistant Professor 

    2018.4 - 2022.3

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  • National Institute of Advanced Industrial Science (AIST) Digital Human Research Group Human Informatics Research Institute 外来(客員)研究員 

    2017.4 - 2022.3

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  • 2011-2013 日本学術振興会・特別研究員(DC2) 2016-2018 科学技術振興機構・戦略研究推進部・さきがけ専任研究員 2016-2022 国立研究開発法人・産業技術総合研究所・人間情報研究部門デジタルヒューマン研究グループ・外来(客員)研究員   

    2011-2013 日本学術振興会・特別研究員(DC2) 2016-2018 科学技術振興機構・戦略研究推進部・さきがけ専任研究員 2016-2022 国立研究開発法人・産業技術総合研究所・人間情報研究部門デジタルヒューマン研究グループ・外来(客員)研究員

  • 2013-2017 東京大学・大学院情報理工学系研究科・特任研究員 2018-2022 東京大学・大学院情報理工学系研究科・助教 2018-2022 東京大学・大学院情報学環・助教(流動)   

Research Interests・Research Keywords

  • Research theme: CALL (Computer Assisted Language Learning)

    Keyword: CALL (Computer Assisted Language Learning)

    Research period: 2024

  • Research theme: Haptic Interface

    Keyword: Haptic Interface

    Research period: 2024

  • Research theme: Behavior Change

    Keyword: Behavior Change

    Research period: 2024

  • Research theme: Intelligence Amplification

    Keyword: Intelligence Amplification

    Research period: 2024

  • Research theme: Emotion Interface

    Keyword: Emotion Interface

    Research period: 2024

  • Research theme: Real-world oriented interface

    Keyword: Real-world oriented interface

    Research period: 2024

  • Research theme: Augmented Reality

    Keyword: Augmented Reality

    Research period: 2024

  • Research theme: TEL (Technology Enhanced Learning)

    Keyword: TEL (Technology Enhanced Learning)

    Research period: 2024

Awards

  • 最優秀プレゼンテーション賞

    2022.10   第30回 マルチメディア通信と分散処理ワークショップ (DPSWS2022)   リアルタイム感情フィードバックによるカメラオフ会議でのコミュニケーションの円滑化

  • 最優秀プレゼンテーション賞

    2022.10   第30回 マルチメディア通信と分散処理ワークショップ (DPSWS2022)   リアルタイム感情フィードバックによるカメラオフ会議でのコミュニケーションの円滑化

    甲斐 貴一朗, 織 睦樹, 江口 直輝, 大平 祐大, 中村 優吾, 福嶋 政期, 荒川 豊

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  • FIT奨励賞受賞

    2022.9   電子情報通信学会第21回情報科学技術フォーラム(FIT2022)   動画に重畳した不可視マーカの頑健な認識―デュアルカメラによる同時撮影―

  • FIT奨励賞受賞

    2022.9   電子情報通信学会第21回情報科学技術フォーラム(FIT2022)   動画に重畳した不可視マーカの頑健な認識―デュアルカメラによる同時撮影―

    覚井 優希, 荒木 航太, 韓 燦教, 福嶋 政期, 苗村 健

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  • ヒューマンコミュニケーション賞

    2022.6   電子情報通信学会MVE研究会   卓上直立空中像を4方向に提示する光学系における迷光低減手法の検討

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Papers

  • LightSub: Unobtrusive Subtitles with Reduced Information and Decreased Eye Movement

    Nishi, Y; Nakamura, Y; Fukushima, S; Arakawa, Y

    MULTIMODAL TECHNOLOGIES AND INTERACTION   8 ( 6 )   2024.6   eISSN:2414-4088

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    Publisher:Multimodal Technologies and Interaction  

    Subtitles play a crucial role in facilitating the understanding of visual content when watching films and television programs. In this study, we propose a method for presenting subtitles in a way that considers cognitive load when viewing video content in a non-native language. Subtitles are generally displayed at the bottom of the screen, which causes frequent eye focus switching between subtitles and video, increasing the cognitive load. In our proposed method, we focused on the position, display time, and amount of information contained in the subtitles to reduce the cognitive load and to avoid disturbing the viewer’s concentration. We conducted two experiments to investigate the effects of our proposed subtitle method on gaze distribution, comprehension, and cognitive load during English-language video viewing. Twelve non-native English-speaking subjects participated in the first experiment. The results show that participants’ gazes were more focused around the center of the screen when using our proposed subtitles compared to regular subtitles. Comprehension levels recorded using LightSub were similar, but slightly inferior to those recorded using regular subtitles. However, it was confirmed that most of the participants were viewing the video with a higher cognitive load using the proposed subtitle method. In the second experiment, we investigated subtitles considering connected speech form in English with 18 non-native English speakers. The results revealed that the proposed method, considering connected speech form, demonstrated an improvement in cognitive load during video viewing but it remained higher than that of regular subtitles.

    DOI: 10.3390/mti8060051

    Web of Science

    Scopus

  • CoVR+: Design of Visual Effects for Promoting Joint Attention During Shared VR Experiences via a Projection of HMD User's View

    Akiyoshi SHINDO, Shogo FUKUSHIMA, Ari HAUTASAARI, Takeshi NAEMURA

    IEICE Transactions on Information and Systems   E107.D ( 3 )   374 - 382   2024.3

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    Language:Others   Publishing type:Research paper (scientific journal)  

    DOI: 10.1587/transinf.2023hcp0011

  • Text Presentation Methods in OSTHMDs Considering Periodic Walking Motion

    Yamauchi Koki, Hautasaari Ari, Fukushima Shogo, Naemura Takeshi

    Transactions of the Virtual Reality Society of Japan   28 ( 3 )   199 - 210   2023.9   ISSN:1344011X eISSN:24239593

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    Language:Japanese   Publisher:THE VIRTUAL REALITY SOCIETY OF JAPAN  

    <p>By using an optical see-through head-mounted display (OSTHMD), it is possible to read text while walking without holding a smartphone in one’s hand. Previous studies have conducted experiments investigating the effects of various parameters related to text presentation on an OSTHMD while walking, but the text presentation distance has not yet been evaluated in detail. In this study, we report on the results of an experiment to investigate the effects of text presentation distance on readability and vertical head sway when reading text on an OSTHMD while walking on a treadmill.</p>

    DOI: 10.18974/tvrsj.28.3_199

    CiNii Research

  • [Paper] AIR-range: Designing optical systems to present a tall mid-AIR image with continuous luminance on and above a tabletop

    Tomoyo Kikuchi, Yuchi Yahagi, Shogo Fukushima, Saki Sakaguchi, Takeshi Naemura

    ITE Transactions on Media Technology and Applications   11 ( 2 )   75 - 87   2023.4   eISSN:21867364

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    Language:Others   Publishing type:Research paper (scientific journal)   Publisher:The Institute of Image Information and Television Engineers  

    <p>Mid-air images in a three-dimensional space beyond a screen enable users to observe virtual content without wearing any devices. When using a symmetrical mirror structure with dual slit-mirror arrays, the system enables the display of a large mid-air image by integrating multiple imaging paths. However, in the mirror design used in previous research, the luminance was discontinuous. In this study, we propose a novel tabletop system in which a tall mid-air image with continuous luminance is superimposed onto physical objects. Our proposed system, called “AIR-range”, presents mid-air images that appear seamlessly from the table surface to mid-air. By theorizing the relationship between the parameters of optical systems and luminance of mid-air images, we optimized the optical systems to minimize the difference in luminance between the imaging paths. The results of the comparison with the previous method showed an improvement in luminance continuity.</p>

    DOI: 10.3169/mta.11.75

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  • A Color Vibration Method Robust to Interframe Difference for Embedding Imperceptible Markers in Videos Reviewed

    Araki Kota, Kakui Yuki, Tanaka Ryotaro, Han Changyo, Fukushima Shogo, Naemura Takeshi

    The Journal of The Institute of Image Information and Television Engineers   77 ( 1 )   141 - 148   2023.1   ISSN:13426907 eISSN:18816908

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    Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:The Institute of Image Information and Television Engineers  

    A Color Vibration Method Robust to Interframe Difference for Embedding Imperceptible Markers in Videos

    DOI: 10.3169/itej.77.141

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Books

  • Inter-Personal Displays: Augmenting the Physical World Where People Get Together

    Takeshi Naemura, Yasuaki Kakehi, Shunsuke Yoshida, Tomoko Hashida, Naoya Koizumi, Shogo Fukushima(Role:Joint author)

    Springer  2017.4 

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    Language:Others  

    Inter-Personal Displays: Augmenting the Physical World Where People Get Together

  • Inter-Personal Displays: Augmenting the Physical World Where People Get Together

    Takeshi Naemura, Yasuaki Kakehi, Shunsuke Yoshida, Tomoko Hashida, Naoya Koizumi, Shogo Fukushima(Role:Joint author)

    Springer  2017.4 

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    Language:Others  

    Inter-Personal Displays: Augmenting the Physical World Where People Get Together

Presentations

  • 枠から人を解放するためのReality Virtually Augmentation Invited

    福嶋 政期

    デジタルヒューマン研修会  2024.9 

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    Event date: 2024.9

    Language:Japanese   Presentation type:Public lecture, seminar, tutorial, course, or other speech  

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  • ウェアラブルデバイスを用いた行動変容のための体験設計 Invited

    福嶋 政期, 中村 優吾

    第10回 ウェアラブルEXPO  2024.1 

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    Event date: 2024.1

    Language:Japanese   Presentation type:Public lecture, seminar, tutorial, course, or other speech  

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  • 実世界や心に働きかけるディスプレイ技術 Invited

    福嶋 政期

    電子情報通信学会 魅力工学研究会シンポジウム2021  2021.9 

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    Event date: 2021.9

    Language:Japanese  

    Country:Other  

  • 実世界や人を変容させる情報メディア Invited

    福嶋 政期

    東京大学情報学環教育部情報技術論講義6「HCI概論」  2019.6 

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    Event date: 2019.6

    Language:Japanese  

    Country:Other  

  • 第二言語の映像視聴時の認知負荷を考慮した字幕提示手法の提案

    西 優己, 中村 優吾, Billy Dawton, 福嶋 政期, 荒川 豊

    マルチメディア、分散、協調とモバイル (DICOMO2023) シンポジウム  2023.7 

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    Language:Japanese  

    Country:Japan  

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MISC

  • 香り体験を言葉に接地させた単語学習法の検討 Reviewed

    本田 祐大,谷澤 健太,正井 克俊,中村 優吾,崔 赫秦,福嶋 政期

    第29回日本バーチャルリアリティ学会大会   2024.9

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    Authorship:Last author   Language:Japanese   Publishing type:Research paper, summary (national, other academic conference)  

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  • 仰臥位でのVR体験向け非装着型空中浮遊HMDの基礎検討 Reviewed

    古谷 佳輝,矢作 優知,菊池 知世,余合 彩子,清川 清,福嶋 政期

    第29回日本バーチャルリアリティ学会大会   2024.9

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    Authorship:Last author   Language:Japanese   Publishing type:Research paper, summary (national, other academic conference)  

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  • 歩行時の前庭動眼反射が光学透過型HMD上のテキスト可読性に与える影響 Reviewed

    谷中 健介,中村 優吾,崔 赫秦,福嶋 政期

    第29回日本バーチャルリアリティ学会大会   2024.9

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    Authorship:Last author   Language:Japanese   Publishing type:Research paper, summary (national, other academic conference)  

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  • 漫符を顔の周りに提示する椅子型空中像インタフェースの基礎検討 Reviewed

    森 登志樹,古谷 佳輝,崔 赫秦,中村 優吾,ハウタサーリ アリ,福嶋 政期

    第29回日本バーチャルリアリティ学会大会   2024.9

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    Authorship:Last author   Language:Japanese   Publishing type:Research paper, summary (national, other academic conference)  

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  • 椅子型体動センサを用いた 会議中の体動と心理的安全性の関係性調査 Reviewed

    林田 宗樹, 中村 優吾, 福嶋 政期, Hyuckjin Choi, 池田 浩, 荒川 豊

    マルチメディア、分散、協調とモバイル DICOMO 2024 シンポジウム   2024.6

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    Authorship:Last author   Language:Japanese   Publishing type:Research paper, summary (national, other academic conference)  

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Professional Memberships

  • 情報処理学会

    2024.4 - Present

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  • 電子情報通信学会

    2018.9 - Present

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  • 電子情報通信学会

  • HUMAN INTERFACE SOCIETY

  • THE VIRTUAL REALITY SOCIETY OF JAPAN

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Committee Memberships

  • 情報処理学会九州支部   支部幹事  

    2024.4 - Present   

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    Committee type:Academic society

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  • 九州大学マルチバース社会デザイン研究拠点センター   協力教員  

    2024.4 - Present   

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    Committee type:Other

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  • ヒューマンインタフェース学会論文誌編集委員会   幹事  

    2024.3 - Present   

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    Committee type:Academic society

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  • 九州大学データ駆動イノベーション推進本部スマートラーニングデザイン研究ユニット   ユニットメンバー  

    2023.9 - Present   

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    Committee type:Academic society

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  • 九州大学価値創造型半導体人材育成センター半導体社会実装学部門   協力教員  

    2023.6 - Present   

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    Committee type:Academic society

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Academic Activities

  • TREASURER International contribution

    ACM VRST 2022 Program Committee  ( Japan ) 2022.11 - 2022.12

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    Type:Competition, symposium, etc. 

    Number of participants:200

  • ACM VRST 2022 Program Committee

    Role(s): Planning, management, etc.

    ACM VRST  2022.11 - 2022.12

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  • 査読

    IEEE ISMAR2022(International Symposium on Mixed and Augmented Reality)  ( Japan ) 2022.10

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    Type:Competition, symposium, etc. 

  • IEEE ISMAR2022(International Symposium on Mixed and Augmented Reality)

    Role(s): Peer review

    IEEE ISMAR  2022.10

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    Type:Peer review 

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  • 査読

    情報処理学会 コンシューマ・デバイス&システム(CDS)研究会 トランザクション  ( Japan ) 2022.8

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Research Projects

  • Manipulation theory applying ambiguity between Umwelt and sound cognition

    Grant number:24H00892  2024 - 2026

    Japan Society for the Promotion of Science・Ministry of Education, Culture, Sports, Science and Technology  Grants-in-Aid for Scientific Research  Grant-in-Aid for Transformative Research Areas (B)

    善甫 啓一, 若槻 尚斗, 三浦 智史, 福嶋 政期, 矢野 博明

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    Authorship:Coinvestigator(s)  Grant type:Scientific research funding

    本研究では,音声認識AI,対話型AI,生成系AI等の活用で,通常は他者から観測が出来ない個々人の環世界をVR空間としてデータ化し,さらにその領域ごとの曖昧性を定義することで,個人の認知変容・介入のための音を使った環世界マニピュレーションの基礎的な方法の探索を行う。これにより,自然言語で対話可能な者(人間)の環世界を観測し,望ましくない認知の歪みの補正方法を計算可能とすることで,A02班_井野ともに治療への応用を図る。また,A03班_坂口と,睡眠中における音刺激による環世界マニュピレーション効果を検証する。

    CiNii Research

  • Social and Emotional Learningに向けた情動誘導ゲームの開発

    2023

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    Grant type:Donation

  • 個々人の学習効果を随時予 測・改善する教育・学習基盤 の実現

    2021 - 2022

    JST Strategic Basic Research Program (Ministry of Education, Culture, Sports, Science and Technology)

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    Authorship:Coinvestigator(s)  Grant type:Contract research

  • Design of a speech training method using VR technology for transferring articulation and sound symbols of native English speakers

    Grant number:20K19936  2020 - 2022

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Early-Career Scientists

    Fukushima Shogo

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    Grant type:Scientific research funding

    In order for English learners to learn correct articulation and language sense, we examined an articulation learning system that transforms and presents the native English speaker's voice and face into that of the learner. We also studied a learning system that reproduces the meaning of words by using the body and tools in a virtual space in order to understand English language senses. In the former case, we developed a technology to convert a native English speaker's voice into a learner's voice, and verified its applicability to shadowing learning. For the latter, we implemented and evaluated a learning system that reproduces the meaning of words in a virtual space by using body and tools in order to understand the sense of English language, and also worked on generating learnable transitive verbs from objects in the virtual environment.

    CiNii Research

  • 情報投影基盤技術の確立に向けた画素単位での通信を可能にする映像投影システムの実現

    2016 - 2018

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Scientific Research (A)

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    Grant type:Scientific research funding

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Class subject

  • 【通年】情報理工学講究

    2023.4 - 2024.3   Full year

  • 【通年】情報理工学演習

    2023.4 - 2024.3   Full year

  • 【通年】情報理工学研究Ⅰ

    2023.4 - 2024.3   Full year

  • 情報理工学論議Ⅰ

    2023.4 - 2023.9   First semester

  • 情報理工学論述Ⅰ

    2023.4 - 2023.9   First semester

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Visiting, concurrent, or part-time lecturers at other universities, institutions, etc.

  • 2022  東京大学大学院情報理工学系研究科  Classification:Affiliate faculty  Domestic/International Classification:Japan 

Other educational activity and Special note

  • 2023  Class Teacher  学部

Social Activities

  • 経済産業省AKATSUKIプロジェクト2023「未踏的な地方の若手人材発掘」の福岡未踏的人材発掘・育成コンソーシアムにおいて、PM/メンターに就任し、県内の若手人材の研究推進支援を行った。

    経済産業省AKATSUKIプロジェクト2023「未踏的な地方の若手人材発掘」  2023.4

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    Audience:Infants, Schoolchildren, Junior students, High school students

    Type:Other

  • 大阪府立和泉市立郷荘中学校・THINK FUTURE 英語学院と共同で「インタラクティブな授業に向けたリアクションボタンシステムの研究」に関する実証実験を実施。

    大阪府立和泉市立郷荘中学校、THINK FUTURE 英語学院 結果を下記で発表。 田中 宏昌, 福元 達也, 山本 健吾, 東野 友昭, 福嶋 政期: “中学生を対象とした授業に向けたリアクションボタンシステムの基礎検討”, 信学技報, vol. 122, no. 367, MVE2022-44, pp. 54 – 59, 2023.1.  2022.4

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    Audience:Infants, Schoolchildren, Junior students, High school students

    Type:Seminar, workshop

  • 東京大学グローバルサイエンスキャンパスで高校生を受け入れ、研究指導を行った。 結果、国際会議で成果を発表することができた。

    山形県立東桜学館高等学校 Kosuke Shimizu, Shogo Fukushima, and Takeshi Naemura: “Effects of binaural audio on English vocabulary learning”, The 30th Intern. Conf. on Computers in Education (ICCE 2022), Poster No. 187, 2022.12.  2022.2

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    Audience:Infants, Schoolchildren, Junior students, High school students

    Type:Other