Kyushu University Academic Staff Educational and Research Activities Database
List of Papers
Taketoshi Ushiama Last modified date:2020.06.30

Associate Professor / Interaction Design / Department of Content and Creative Design / Faculty of Design


Papers
1. Wentong Zhou, Taketoshi Ushiama, Automatic Generation of Pictorial Maps from Photos on Social Media to Represent Regional Features, 14th International Conference on Ubiquitous Information Management and Communication, IMCOM 2020 Proceedings of the 2020 14th International Conference on Ubiquitous Information Management and Communication, IMCOM 2020, 10.1109/IMCOM48794.2020.9001685, 2020.01, In recent years, with the spread of smartphones and SNSs, billions of photos have been posted on SNSs. Photographs from different locations show different charms of each region. This paper introduces a system for automatic generation of pictorial maps using geotagged photographs posted on Flickr. The proposed system can extract the most representative photograph of each region automatically and can generate pictorial maps with the extracted photographs. Generated pictorial maps can be used to help people to discover the unique charms and cultures of a region in an easy-to-understand manner and the proposed system can also be applied to various web services such as geographic search engines, travel apps and so on..
2. Wentong Zhou and Taketoshi Ushiama, Automatic Generation of Pictorial Maps from Photos on Social Media to Represent Regional Features, Proceedings of the 2019 International Conference for ADADA + CUMULUS, 2019.11.
3. Yan Zhou, Taketoshi Ushiama, LSTM-based recommendation approach for interaction records, 13th International Conference on Ubiquitous Information Management and Communication, IMCOM 2019 Proceedings of the 13th International Conference on Ubiquitous Information Management and Communication, IMCOM 2019, 10.1007/978-3-030-19063-7_74, 950-962, 2019.01, Interactive platforms such as Spotify and Steam currently play an increasingly important role on the Internet. Users continuously use the content on these platforms. Therefore, the most important data in interactive platforms are interaction records, which contain an enormous amount of information regarding user interests at any given time. However, previous recommendation approaches have been unable to process such records satisfactorily. Therefore, we propose an LSTM-based recommendation approach for interaction records. In our approach, we used a recurrent neural network (RNN) based on LSTM to make recommendations by learning user interests and their changing trend. We propose a pretreatment called serial filling at equal ratio to apply LSTM. Further, we used a dimensionality reduction technique based on matrix factorization to improve the system efficiency. Finally, we evaluated our approach using Steam datasets. As indicated by the results, our approach performs better than other conventional approaches in three aspects: Accuracy, efficiency, and diversity..
4. Shogo Kusumure, Taketoshi Ushiama, Dynamic Optimization for Web Page Based on User's Estimated Browsing Intention, Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication, 10.1145/3164541.3164633, 84:1-84:6, 2018.01.
5. Daichi Minami, Taketoshi Ushiama, How do viewers react to drama?: Extraction of scene features of dramas from live commentary tweets, Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication, 10.1145/3164541.3164616, 87:1-87:4, 2018.01.
6. Yan Zhou, Taketoshi Ushiama, A collaborative filtering method for interactive platforms, Proceedings of 12th International Conference on Digital Information Management, 10.1109/ICDIM.2017.8244679, 75-80, 2017.09.
7. Daichi Minami, Mio Ushijima, Taketoshi Ushiama, Can you trust the user?: Collaborative trust estimation model for recommendations, Proceedings of 12th International Conference on Digital Information Management, 10.1109/ICDIM.2017.8244681, 252-256, 2017.09.
8. Toki Takeda, Taketoshi Ushiama, Private photo recommendation system for in-person conversation, Proceedings of Eleventh International Conference on Digital Information Management, 10.1109/ICDIM.2016.7829768, 2017.01.
9. Daichi Minami, Taketoshi Ushiama, A collaborative filtering method based on empathy with reviewers, Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication, 10.1145/3022227.3022259, 2017.01.
10. Shanghui Gao and Taketoshi Ushiama, A Method for Automatic Generation of Pictorial Maps Using SNS, Proceedings of ADADA 2016, 2016.11.
11. Tomoaki Imajo, Kazutoshi Sumiya, Taketoshi Ushiama, An SNS Based on Implicit Beneficial Social Relations in A Regional Community, Proceedings of the 10th International Conference on Ubiquitous Information Management and Communication, 2016.01, In this paper, we propose a novel Social Networking Service (SNS) for a regional community. The purpose of the SNS is to support and encourage people by making them aware beneficial social relations in the real world. The conventional SNSs can hardly deal with beneficial social relations, because they are implicit and dynamic. The proposed SNS is designed to provide positive information for two types of people: people who does community voluntary works, such as cleaning, as contributors, and people who receives benefit from them as beneficiary. This paper introduces the basic scheme based on the SNS for beneficial social relations, and evaluates the effectiveness of our scheme based on the result of the experimental studies. The experimental result shows the users of our SNS tend to consider the information about the voluntary works valuable if they have been performed in their living area, and it suggests that our proposed SNS system would work well in a regional community..
12. 顔 洪, 牛尼 剛聡, A Method for Estimating User’s Preference about Shopping Items Based on User’s Behaviors on Smartphone, International Journal of Asia Desigtal Art & Design, 19, 3, 83-88, 2015.10.
13. Taketoshi Ushiama, Shogo Iwanaga, A Study on Estimation of The Preference on A Product Based on User Behaviors on Smartphone, Proc. of the 13th Int'l Conf. ADADA 2015, 2015.10.
14. Taketoshi Ushiama, Noboru Matsuo, A method for finding similes to support final selection from search results, Proceedings of the 9th International Conference on Ubiquitous Information Management and Communication, 10.1145/2701126.2701197, Article No. 59 , 2015.01, This paper introduces a method for supporting users to select the final object(s) from the results of search/recommendation. In order to realize the purpose, our method provides the user with similes that would make the user understand the characteristic features of a pair of objects easily and quickly. In order to search suitable similes, we introduced the difference feature vector for a pair of objects. The difference feature vector emphasizes the differences of the objects in the pair and downplays the common features, because objects in a search/recommendation result set have the common features that matched the search/recommendation conditions and the common features are useless for further selection. The effectiveness of the proposed method is evaluated based on the experimental user studies and it is shown that our method can search more adequate simile pairs for the given pair of objects than the baseline method based on the simple feature vectors..
15. Hon Yan, Taketoshi Ushiama, A Study on Estimation of The Preference on A Product Based on User Behaviors on Smartphone, International Conf. ADADA 2014, 2014.11.
16. Hon Yan, Taketoshi Ushiama, Effective Browsing Technique based on Behavioral Collaborative Filtering on Social Streams, Knowledge-Based and Intelligent Information & Engineering Systems 18th Annual Conference, KES-2014 Gdynia, Poland, September 2014 Proceedings, 10.1016/j.procs.2014.08.263, 35, 1702-1710, 2014.09, n recent years, Social Networking Services (SNSs) are growing in popularity, and generating new articles moment by moment. However, when huge article streams are delivered from the SNS, it is not easy to browse them efficiently because users would sometimes skip valuable articles. In this paper, we propose a method to recommend an unread article in order to achieve efficient browsing. Our method estimates the preference of a user on a delivered article based on the browsing behavior of the user, and predicts the preference of each unread article based on the collaborative filtering approach. Our system estimates the value of each unread article for the target user based on the behaviors of users who might be highly similar to the target user's behavior of reading articles, and utilizes the estimation results for composing unread articles into a stream in an appropriate order to realize efficient browsing..
17. Shingo Tajima, Taketoshi Ushiama, A Method for Composing Ad-hoc Following Networks on Twitter for Sharing Information among Event Participants, International Journal of ADADA, 17, 4, 199-124, 2014.02.
18. Taketoshi Ushiama, Kazushige Tominaga, A Method for Personalized Ranking of Items Based on Similarity between Twitter Users, Proceedings of the 8th International Conference on Ubiquitous Information Management and Communication (ICUIMC '14), 10.1145/2557977.2558031 , 2014.01.
19. Souichi Murai, Taketoshi Ushiama, An Interface for Browsing Electronic Novels Using Attractiveness Map, Proc. of 16th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems, 10.3233/978-1-61499-105-2-1061, 1060 - 1070, 2012.09.
20. Souichi Murai, Taketoshi Ushiama, Review-based recommendation of attractive sentences in a novel for effective browsing, International Journal of Knowledge and Web Intelligence, 10.1504/IJKWI.2012.048164, 3, 1, 58 - 69, 2012.08.
21. Taketoshi Ushiama, A Method for Extracting Attractive Sentences from an Electronic Book Based on Reviews for Effective Browsing, Proc. of 15th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems, 10.1007/978-3-642-23866-6_3, 24-33, 2011.09.
22. Taketoshi Ushiama and Tomoya Eguchi, An Information Recommendation Agent on Microblogging Service, Proc. of 5th International KES Conference on Agents and Multi-agent Systems & Technologies and Applications, 10.1007/978-3-642-22000-5, 573-582, 2011.06.
23. Daiji Yamashita, Daewoon Kim and Taketoshi Ushiama, Mobile Phone Interface for Browsing Digital Content Based on Magnifying Glass Metaphor, Proc. of 1st Int'l Conf. on Ambient Systems,& Networks and Technologie, 109-118, 2010.11.
24. Chiriro Maehara, Kotaro Yatsugi, Daewoon Kim, Taketoshi Ushiama, Automatic Composition of Personalized Appreciation Route Based on Semantic Relationship between Exhibits in Museum, Proc ofKES 2010, 10.1007/978-3-642-15384-6_28, 261-270, LNCS 6279, 2010.09.
25. Kotaro Yatsugi, Naomi Fujimura and Taketoshi Ushiama, Insightful Slideshow: Automatic Composition of Personal Photograph Slideshow Using the Web, Int. Journal Intelligent Decision Technologies, http://dx.doi.org/10.3233/IDT-2010-0086, 4, 4, 253-259, 2010.08.
26. Kotaro Yatsugi, Naomi Fujimura and Taketoshi Ushiama, A Web-based Approach for Automatic Composition of an Insightful Slideshow for Personal Photographs, Proc. of KES'09, http://dx.doi.org/10.1007/978-3-642-04592-9_77, research poster, Article No.: 52, 2009.09.
27. Toki Takeda, Kazuhiko Yamamoto, Reiji Tsuruno and Taketoshi Ushiama, Actual Map Based Interface for Browsing Content on Mobile Devices, Proc. of SIGGRAPH 2009, http://doi.acm.org/10.1145/1599301.1599353, LNCS 5712, pp. 623-630, 2009.08.
28. Masakazu Ikezaki, Toyohide Watanabe and Taketoshi Ushiama, Three-layered structure for sharing event informationin distributed environment, Int. J. Intelligent Defence Support Systems, Vol. 2, No. 1, pp.45-57, 2009.08.
29. Taketoshi Ushiama and Toyohide Watanabe, A framework for personal content search and recommendation based on personal experiences, International Journal of Advanced Intelligence Paradigms, Vol. 1, No. 2, pp. 151-162, 2009.01.
30. Taichi Nishiyori, Souei Sato, Narumi Tashiro, Toki Takeda, Ryouichi Ando, Maki Terai, Taketoshi Ushiama, Reiji Tsuruno, Fu-Fuu: Interactive Game using Breath Control, Proceedings of SIGGRAPH ASIA 2008, sketche, 2008.11.
31. Masakazu Ikezaki, Tomoko Kojiri, Toyohide Watanabe and Taketoshi Ushiama, Sharing Event Information in Distributed Environment Based on Three-Layered Structure, Proc. of KES'08, http://dx.doi.org/10.1007/978-3-540-85565-1_71, LNCS 5178, pp. 575-582, 2008.10.
32. Taketoshi Ushiama and Toyohide Watanabe, X-Web: A Data Model for Managing Personal Contents Based on User Experiences, Proc. of KES'08, http://dx.doi.org/10.1007/978-3-540-85565-1_99, LNCS 5178, pp. 798-805, 2008.10.
33. Jun Fujiki, Taketoshi Ushiama, Reiji Tsuruno, Kiyoshi Tomimatsu, Constellation: Perception Morphing by Point Animation, Proc. Of SIGGRAPH 2008, poster, 2008.08.
34. Jun Fujiki, Taketoshi Ushiama, Reiji Tsuruno, Kiyoshi Tomimatsu, Constellation: Perception Morphing by Point Animation, Proc. Of SIGGRAPH 2008, poster, 2008.08.
35. Taketoshi Ushiama and Toyohide Watanabe, A Personal Content Ranking Approach Based on User Experience, Proceedings of the 2nd international conference on Ubiquitous information management and communication, http://doi.acm.org/10.1145/1352793.1352856, pp. 296-300, 2008.01, [URL].
36. Masakazu Ikezaki, Toyohide Watanabe and Taketoshi Ushiama, A Geographic Event Management, Based on Set Operation Among Geographic Objects, Proc. of KES'07, http://dx.doi.org/10.1007/978-3-540-74819-9, LNAI 4692, pp. 412 - 719, 2007.09, [URL].
37. Taketoshi Ushiama and Toyohide Watanabe, Context-Based Managing and Sharing of Personal Contents on Experience Web, Proc. of KES'07, http://dx.doi.org/10.1007/978-3-540-74829-8_71, LNAI 4694, pp. 575-582, 2007.09, [URL].
38. Shoko Yasumura, Masakazu Ikezaki and Toyohide Watanabe and Taketoshi Ushiama, Event-Centralized Management of Geographic Information Collected from Blog, Proc. of KES'07, http://dx.doi.org/10.1007/978-3-540-74827-4_97, LNAI 4693, pp. 769-776, 2007.09, [URL].
39. T. Baba, T. Ushiama, and K. Tomimatsu, Freqtric game: video game which uses skin contact as controller input, ACM SIGGRAPH 2007 Posters, http://doi.acm.org/10.1145/1278280.1278285, 4, 2007.08, [URL].
40. Jun Fujiki, Taketoshi Ushiama and Kiyoshi Tomimatsu, Invisible Shape: Subjective Surface, Proc. of 8th Int'l Conf. on Smart Graphics, http://dx.doi.org/10.1007/978-3-540-73214-3_28, LICS 4569, pp. 235 - 236, 2007.08, [URL].
41. T. Baba, T. Ushiama, and K. Tomimatsu, Video game that uses skin contact as controller input, ACM SIGGRAPH 2007 Emerging Technologies, 2007.08.
42. T. Baba, T. Uushiama and K. Tomimatsu, Freqtric Drums:A Musical Instrument that Uses Skin Contact, Proc. of the 2007 Conference on New Interfaces for Musical Expression (NIME07), http://doi.acm.org/10.1145/1279740.1279827, pp.386-387, 2007.06, [URL].
43. T. Ushiama and T. Watanabe, An Automatic Indexing Approach for Private Photo Searching Based on E-mail Archive, Proc of KES'06, LNAI 4252, pp. 1111-1118, 2006.10.
44. Masakazu Ikezaki, Taketoshi Ushiama and Toyohide Watanabe, Geographical Information Structure for Managing a Set of Objects as an Event, Proc of KES'06, LNAI 4252, pp. 1232-1239, 2006.10.
45. Toru Shimizu, Masakazu Ikezaki,Taketoshi Ushiama and Toyohide Watanabe, Spatial Relation for Geometrical / Topological Map Retrieval, Proc of KES'06, LNAI 4252, pp. 1224-1231, 2006.10.
46. J. Fujiki, T. Ushiama, K. Tomimatsu, A View-Oriented Interface for Block-Based Modeling, ACM SIGGRAPH2006 Sketches, 2006.08.
47. M. Ikezaki, T. Watanabe and T. Ushiama, Event-based Specification for Managing Change History of Geographic Information, IJCSNS International Journal of Computer Science and Network Security, 2006.08.
48. J. Fujiki, T. Ushiama, K. Tomimatsu, Incmpatible BLOCK: Wonders Accompanied Interface, ACM CHI2006 Extended Abstracts, pp.779-784, 2006.04.
49. J. Fujiki, T. Ushiama, K. Tomimatsu, Interface with mystery for 3D modeling, Asia Digital Art and Design Association, pp26-27, 2005.10.
50. Masakazu IKEZAKI, Naoto MUKAI, Toyohide WATANABE, Taketoshi USHIAMA, Event-based Specification for Controlling Spatio-temporal Changes of Geographic Situation, International Special Workshop on Databases For Next Generation Researchers, p.1249, 2005.04.
51. T. Ushiama and T. Watanabe, A Life-log Search Model Based on Bayesian Network, Proceedings of IEEE Sixth International Symposium on Multimedia Software Engineering (IEEE-MSE2004), pp.337-343, 2004.12.
52. T. Ushiama and T. Watanabe, Hyper-Storyboard: Interactive Video Browsing Based on Semantic Contents, Proceedings of10th International Conference of Virtual Systems and Multimedia (VSMM'04), pp. 161-168, 2004.10.
53. T. Wakazono, T. Ushiama, T. Watanabe, Interest-based Structurization of Video Messages in Asynchronous Video Communication, Proceedings of 8th International Conference on Virtual Systems and MultiMedia (VSMM '02), pp.506-512, 2002.08.
54. T. Ushiama, J. Suzuki and T. Watanabe, Design and Implementation of a Video Database System Supporting Semantic Contents-Based Scene Retrieval, Proceedings of 6th International Conference of Virtual Systems and MultiMedia (VSMM '00), pp.617-626, 2000.10.
55. K. Kosaka, T. Ushiama and T. Watanabe, Similar-Scenes Retrieval in Video Databases Based on Probability Model, Proceedingth of 6th International Conference of Virtual Systems and Multimedia (VSMM'00), pp.354-361, 2000.10.
56. T. Watanabe ,C. Jayawardana and T. Ushiama, Personal Interface Mechanism on Digital Library, Proceedings of the IEEE International Forum on Research and Technology Advances in Digital Libraries (ADL '98), pp.76-85, 1998.04.
57. T. Ushiama and T. Watanabe, A Modeling Method for Multi-Media Databases Based on Segmentation Concept, Proceedings of the International Conference on Imaging Science, Systems, and Technology (CISST '97),, pp.223-227, 1997.08.
58. T. Ushiama and T. Watanabe, A Multi-Media Composer, Based on Segmentation Concept, Proceedings of 2nd International Conference of Virtual Systems and MultiMedia (VSMM'96),, pp.413-416, 1996.10.
59. M. Asano, T. Ushiama and T. Watanabe, Managing Long-lived Transaction on Agent-oriented Model, Proceedings of 2nd International Conference of Virtual Systems and MultiMedia (VSMM'96),, 489, pp.485-489, 1996.10.
60. C. Jayawardana and T. Ushiama and T. Watanabe, Personal Interface Adaptable to Digital Library, Proceedings of 2nd International Conference of Virtual Systems and MultiMedia (VSMM'96),, 496, pp.491-496, 1996.10.
61. T. Ushiama and T. Watanabe, A Representation Method of Time-Varying Characteristics of Entity on the Basis of Core-Surface Concept, Proceedings of the 20th Annual International Computer Software & Applications Conference (COMPSAC '96), 425, pp.420-425, 1996.08.