||Satoru Tokuhisa, Design Thinking in Large Companies and Design Consulting Firms in Japan , Journal of Design Thinking, 2, 1, in print, 2021.05.
||Ayako Ishiyama, Satoru Tokuhisa, Fusako Kusunoki, Shigenori Inagaki, Takao Terano., A Self-Made Personal Explanation Aid of Learning Materials in a Museum for Naïve Developers., International Journal on Advances in Intelligent Systems, 9, 1&2, 14-26, 2016.06.
||Satoru Tokuhisa and Yusuke Kamiyama. , Personal, Physical, Social and Creative Contextual Design for Art Education: How to Achieve Fun in Art Education for Children., ACM Computers In Entertainment (CIE), 12, 1, 2014.12.
||Masa Inakage，Atsuro Ueki，Satoru Tokuhisa，Yuichiro Katsumoto．, Designing Ubiquitous Content for Daily Lifestyle., International Journal of Technology and Human Interaction, 5, 1, 35-40, 2009.04.
||Satoru Tokuhisa, Sosuke Okubo, Ken Suguro, Taku Kotabe and Masa Inakage., MYSQ: An entertainment system based on content creation directly linked to communication, ACM Computers In Entertainment (CIE), 4, 3, 2006.07.